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Offline DarkSandmanTopic starter

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Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246580#msg1246580
« on: September 24, 2016, 09:48:53 am »
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A perm for  :entropy that gives a random spell every time you use it. can be used once per turn (like GH) and gives a completely random spell, from Antimatter, to firestorm, freeze, purify, miracle, whatever. i don't think it's too powered because the wide amount of spell cards in the game make the odds of you getting a card you can play, let alone use, fairly high. and it's a once per turn ability, so no spamming it over and over to get a miracle when you're at 1 hp. Art is something i grabbed from google, and will be replaced with creditable art later on.

INSERT  :chroma RECEIVE  :sillyspin::electrum

Offline Manuel

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246589#msg1246589
« Reply #1 on: September 24, 2016, 12:57:41 pm »
already done several times, some with the ability cost  :rainbow, other with the ability cost to 0 for the upped one, other cards in another elements with the ability cost  :entropy

still a slow card similar to mindgate; most matches are under 10 turns in this game, this card can really let u get more cards than a single sosa? 1 sosa give u 3 cards in one turn, this give u 3 cards in 4 turns (and is permanent control weak); with sose u pay 3 cards 3  :entropy, with this u pay 3 cards 6 :entropy

Offline Monox D. I-Fly

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246594#msg1246594
« Reply #2 on: September 24, 2016, 01:52:07 pm »
still a slow card similar to mindgate; most matches are under 10 turns in this game, this card can really let u get more cards than a single sosa? 1 sosa give u 3 cards in one turn, this give u 3 cards in 4 turns (and is permanent control weak); with sose u pay 3 cards 3  :entropy, with this u pay 3 cards 6 :entropy
You mean sose?

Sosa is
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Offline Manuel

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246596#msg1246596
« Reply #3 on: September 24, 2016, 02:08:45 pm »
the pink one, sose, but it was really easy to understand

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246597#msg1246597
« Reply #4 on: September 24, 2016, 02:15:41 pm »
yeah, it's not as fast as Sose, but SoSe is stupid fast, and it also allows for more draw over time. and if you're running rainbow, it's basiclly like having a double draw, assuimg you don't pull like a miracle. I also feel like it plays to the random nature of entropey quite well, as entropy decks most often have the quanta to play most cards.

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1246601#msg1246601
« Reply #5 on: September 24, 2016, 03:08:07 pm »
yeah, it's not as fast as Sose, but SoSe is stupid fast, and it also allows for more draw over time. and if you're running rainbow, it's basiclly like having a double draw, assuimg you don't pull like a miracle. I also feel like it plays to the random nature of entropey quite well, as entropy decks most often have the quanta to play most cards.

entropy≠rainbow decks

making a slower, repeateble version of a similar card in the same elements is not always a good idea, specially if the one of the two cards is better than the other in most cases; if u checked some other threads, u can see how much peoples try to be original with the cards

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Re: Spellbook | Entropic Spellbook https://elementscommunity.org/forum/index.php?topic=63136.msg1247230#msg1247230
« Reply #6 on: September 27, 2016, 07:59:26 pm »
yeah, it's not as fast as Sose, but SoSe is stupid fast, and it also allows for more draw over time. and if you're running rainbow, it's basiclly like having a double draw, assuimg you don't pull like a miracle. I also feel like it plays to the random nature of entropey quite well, as entropy decks most often have the quanta to play most cards.

entropy≠rainbow decks

making a slower, repeateble version of a similar card in the same elements is not always a good idea, specially if the one of the two cards is better than the other in most cases; if u checked some other threads, u can see how much peoples try to be original with the cards
This is a good point in general, but I think this card is sufficiently distinct from SoSe for 2 reasons.
1) SoSe always gives 1 :entropy card
2) SoSe gives all card types, this card only provides spell cards

The last point is most important to me personally. The reason is that spell cards are a particularly valuable resource to be able to generate. The cannot be replicated like creatures, and they are generally 1 shot uses whereas creatures and permanents provide continual effects.
Having a repeatable source of new spells would be very valuable since spell based decks typically suffer from card advantage considerations.

I do agree on the point that this card is a little UP at the moment. One possible workaround would be make sure it provides spells that the owner can afford. E.g. "Add a random affordable spell to your hand" wherein "affordable" means that the spell they get would have a cost equal to or less than what is currently in their quanta pool.
This would also serve to make it distinct from mindgate, for which quanta considerations are often a limiting factor.
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