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Offline dracomageatTopic starter

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Eradication | Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356581#msg356581
« on: June 25, 2011, 07:22:33 pm »
[.img width=289 height=443]<Image Coming Soon>[/img]
[.img width=289 height=443]<Image Coming Soon>[/img]
NAME:
Eradication
ELEMENT:
Death
COST:
24 :death
TYPE:
Spell
ATK|HP:
TEXT:
Destroy all copies of target creature and its card.
Consumes all your remaining Death quanta.
NAME:
Extinction
ELEMENT:
Death
COST:
21 :death
TYPE:
Spell
ATK|HP:
TEXT:
Destroy all copies of target creature and its card.
Consumes all your remaining Death quanta.
ART:
None Yet
IDEA:
dracomageat
NOTES:
This removes all copies of the creature from play and all copies of its card from players hands and decks. As such, it has uses as a deck depletion card, as well as for creature removal but be warned, it will take cards from your deck too if you have that creature.

Interactions with existing cards:
-Death effects (such as Boneyard and Soul Catcher) will trigger before the quanta drain and will only trigger off the creatures in play.
-Phoenixes outside of play cannot form ash but those in play can. This means that they will require a double killing.
-Killing a living weapon will also destroy all other cards with the same name (ie. pre-flying copies). Non-living weapons will not trigger death effects, even if they are in play.
-Killing a mutant will destroy all cards of the same name, mutant or not, and will not harm differently named mutants.
SERIES:
None

Offline PlayerOa

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356593#msg356593
« Reply #1 on: June 25, 2011, 07:43:18 pm »
I'd say consume all death quanta, otherwise fine.
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Offline dracomageatTopic starter

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356594#msg356594
« Reply #2 on: June 25, 2011, 07:48:51 pm »
I definitely considered that but are you certain it's necessary? Wait, what am I thinking, of course this needs it!
Updating now.

Offline tyranim

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356601#msg356601
« Reply #3 on: June 25, 2011, 08:07:14 pm »
i doubt this will every be put into the game. zanz is REALLY picky about insta-kill cards. and this one is very powerful. most of his insta-kill cards requires another card to combo with it, otherwise its almost useless. this takes no combo, its just as you see it and thats bad
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Offline XYTWO

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356609#msg356609
« Reply #4 on: June 25, 2011, 08:12:06 pm »
Insta-kills are powerful and hard to balance, as they don't take in HP. This in particular can really sting, since I could cast this on a Ray of Light or a Lava Destroyer to instantly sink whole decktypes. It's an interesting concept, but it needs balancing.

Offline dracomageatTopic starter

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356996#msg356996
« Reply #5 on: June 26, 2011, 04:46:06 pm »
Thinking about it, the cost really needs to go up as it is indeed a deck wrecking card with even a single use.
Furthermore, it needs some clarification on the interaction with soul catcher. I would say that you do gain quanta after the loss but only for the creatures destroyed, not the cards in deck or hand.

EDIT: Done. Any more suggestions for fixes?

Offline Rutarete

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg356998#msg356998
« Reply #6 on: June 26, 2011, 04:53:42 pm »
Things this nerfs (not necessarily a bad thing):
Hope
Pahraoh
Fractal
Mitosis
FFQ

And I think that completes the list.

I see this as a potential 'title' for this card as Game Finisher (similar to OHKO).
But, and I'm not sure if this was intentional or not, this effects you too, so it has a nerf to itself.
Lastly, I don't think I'd much enjoy playing against this card. Such a big effect in this card's case will be a major morale crusher.
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Offline dracomageatTopic starter

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg357003#msg357003
« Reply #7 on: June 26, 2011, 05:00:49 pm »
Pharaoh and FFQ will require two uses as this does not prevent new spawn but yes, this would be a massive metagame changer. Do note though that this card works on names and most upped cards have a slight name change to their unupped counterparts.

Yes, this is designed to have that drawback of hitting you, it has been in the notes since the beginning.
It's not a major downside but it adds a bit ore thought to both deck construction and the actual playing of the card.

No, this isn't really a fun card to face. It's something you attempt to outrace if at all possible.

Offline Rutarete

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg357006#msg357006
« Reply #8 on: June 26, 2011, 05:09:44 pm »
No, this isn't really a fun card to face. It's something you attempt to outrace if at all possible.
And then everyone will be making decks against this card, instead of as they were. I don't think it's a good thing to have to always be in fear of a card.
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Offline dracomageatTopic starter

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg357009#msg357009
« Reply #9 on: June 26, 2011, 05:13:56 pm »
The cost of the card should allow most decks to get a fair amount of damage in before it wrecks their plans and slower decks tend not to be heavily creature based. I'm not sure how quickly 18|16 death can be gained though, it might need to go up another 8 or so if that is too low.

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg357198#msg357198
« Reply #10 on: June 27, 2011, 04:34:15 am »
lol, i just thought of something after i thought of how easy it is to get 20+ death quanta in one turn.
what is prioritized: the quanta drainage, or the quanta boost from spirit catcher?
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Offline dracomageatTopic starter

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Re: Eradication|Extinction https://elementscommunity.org/forum/index.php?topic=27943.msg357379#msg357379
« Reply #11 on: June 27, 2011, 04:37:49 pm »
First post:

Interactions with existing cards:
-Death effects (such as Boneyard and Soul Eater) will trigger after the quanta drain but will only trigger off the creatures in play.

 

anything
blarg: