would be cool if, instead of gaining attack after each successful attack, it would do something special to crusaders who equipped it.
liquid shadow on crusaders + turn into something else upon death??
if so limit to one crusader allowed to endow this..
yes, it is kinda arsenic-ey in nature..
why not make it a perm, can be targeted by endow, then goes to weapon slot after endowing?
or a perm that goes into weapon slot after X turns?
or "crumbles" a random enemy perm per hit, after "crumbling" X times, the perm is destroyed?
or give it an active ability similar to holy light|holy flash but damages every other card/mark elemental other than
&
??
or make the freeze toggle-able:
active - drains your life, gives chance to freeze, maybe the rising damage too?
inactive - acts as a normal weapon
this way, it'd be like acceleration|overdrive but on players
or give it an effect that occurs after X number of creatures died?
or i could just think of other thematic stuff