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Offline RavingRabbidTopic starter

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Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg96794#msg96794
« on: June 20, 2010, 11:16:30 am »
NAME:
Elevation
ELEMENT:
:air
COST:
2
TYPE:
Spell
ATK|HP:
ABILITY:
Target creature gains Dive: :air :air .
The creature attack is halved.
NAME:
Vertigo
ELEMENT:
:air
COST:
3
TYPE:
Spell
ATK|HP:
ABILITY:
Target creature gains Dive: :air .
The creature attack is halved.
ART:
***Insert artist name***
IDEA:
RavingRabbid
NOTES:
-When I first thought of the card I didn't thought about U2
-Art to come, if the card is liked
SERIES:
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Fewk

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg96869#msg96869
« Reply #1 on: June 20, 2010, 02:29:51 pm »
Why would anyone want to halve its creature attack and then let it double it for a certain cost?, I could only imagine this making sense with a growth creature, however as it would lose growth it seems pointless. And seeing that it costs 3 :air, One could just as well take a wyrm instead of it, providing a creature + the effect in 1 card.

Offline RavingRabbidTopic starter

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97184#msg97184
« Reply #2 on: June 20, 2010, 08:27:09 pm »
Why would anyone want to halve its creature attack and then let it double it for a certain cost?, I could only imagine this making sense with a growth creature, however as it would lose growth it seems pointless. And seeing that it costs 3 :air, One could just as well take a wyrm instead of it, providing a creature + the effect in 1 card.
Blessing, monumentum, chaos power, think about it.
There are things worse than eating tuna directly from the tin

miniwally

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97191#msg97191
« Reply #3 on: June 20, 2010, 08:34:40 pm »
For an odd number will it be rounded up or down

actionjack

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97210#msg97210
« Reply #4 on: June 20, 2010, 09:04:39 pm »
seem cool.


Could have double usage too.. one is to debuff your opponent's creature (if they don't have any air).

another is to use it before applying additional buffs on it. 

Malduk

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97250#msg97250
« Reply #5 on: June 20, 2010, 09:49:19 pm »
Why would anyone want to halve its creature attack and then let it double it for a certain cost?, I could only imagine this making sense with a growth creature, however as it would lose growth it seems pointless. And seeing that it costs 3 :air, One could just as well take a wyrm instead of it, providing a creature + the effect in 1 card.
Blessing, monumentum, chaos power, think about it.
Out of those, blessing is most reliable. So, say I take Dragon, and half his attack from 12 to 6.
I need :air and a card slot to play this card.
Then I bless the dragon making him 9 attack creature.
Then I need to spend 2 :air each turn for it to have 18 dmg.
------------------------------------------------------------------------------
Uses 3 cards, needs 2 different elements and has an upkeep of 2 -> dmg per turn 18

Play dragon.
Bless dragon.
------------------
Uses 2 cards, need 1 element, has no upkeep. -> dmg per turn 15


So... another card, and another element, and an upkeep for increase of 3?

Not to mention, :light already has a dive creature. It is better to buff Pegasi than wasting cards to buff Dragon.


As for other elements with buffs (gravity, entropy), they are probably also better off with just straight buffing the creature, than by using a card from another element to squeeze some more dmg from that buff.

To be honest, the only way I see this working is in rainbow, on a fat creature, using rage potion and maybe even SoR. Huge amounts of cards needed to be drawn in right order to pull off this combo. You'll probably better off with just playing another creature.

Offline RavingRabbidTopic starter

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97583#msg97583
« Reply #6 on: June 21, 2010, 09:05:07 am »
Why would anyone want to halve its creature attack and then let it double it for a certain cost?, I could only imagine this making sense with a growth creature, however as it would lose growth it seems pointless. And seeing that it costs 3 :air, One could just as well take a wyrm instead of it, providing a creature + the effect in 1 card.
Blessing, monumentum, chaos power, think about it.
Out of those, blessing is most reliable. So, say I take Dragon, and half his attack from 12 to 6.
I need :air and a card slot to play this card.
Then I bless the dragon making him 9 attack creature.
Then I need to spend 2 :air each turn for it to have 18 dmg.
------------------------------------------------------------------------------
Uses 3 cards, needs 2 different elements and has an upkeep of 2 -> dmg per turn 18

Play dragon.
Bless dragon.
------------------
Uses 2 cards, need 1 element, has no upkeep. -> dmg per turn 15


So... another card, and another element, and an upkeep for increase of 3?

Not to mention, :light already has a dive creature. It is better to buff Pegasi than wasting cards to buff Dragon.


As for other elements with buffs (gravity, entropy), they are probably also better off with just straight buffing the creature, than by using a card from another element to squeeze some more dmg from that buff.

To be honest, the only way I see this working is in rainbow, on a fat creature, using rage potion and maybe even SoR. Huge amounts of cards needed to be drawn in right order to pull off this combo. You'll probably better off with just playing another creature.
You're right. I'm thinking about a change.
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MaxMilen

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97638#msg97638
« Reply #7 on: June 21, 2010, 11:25:00 am »
Perhaps, instead of halving the attack, it could impose some sort of flat penalty? (For example, -3|-0 for the base version, -2|-0 for the upped version.)

Decktrya

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Re: Elevation | Vertigo https://elementscommunity.org/forum/index.php?topic=8418.msg97685#msg97685
« Reply #8 on: June 21, 2010, 01:25:19 pm »
or jujst let it half the hp instead

 

blarg: