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Offline AnonymousRevivalTopic starter

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Electrokinesis|Electrokinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12461.msg156323#msg156323
« on: September 11, 2010, 11:39:14 am »
NAME:
Electrokinesis
ELEMENT:
Aether
COST:
10 :aether
TYPE:
Spell
ATK|HP:
None
TEXT:
Lobotomizes all enemy creatures. Stuns all lobotomized creatures for two turns.
NAME:
Electrokinesis
ELEMENT:
Aether
COST:
9 :aether
TYPE:
Spell
ATK|HP:
None
TEXT:
Lobotomizes all enemy creatures. Stuns all lobotomized creatures for two turns.
ART:
balmore-ltd.co.uk
IDEA:
Anonymous
NOTES:
NOTE: The stunned creatures are the lobotomized, not all, don't be confused.
SERIES:
Soon
Ignotum venit retro vivere. :aether :light

Offline bored_ninja777

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156328#msg156328
« Reply #1 on: September 11, 2010, 11:41:08 am »
so.. would this stun all creatures who were lobotomized previously by the weapon? or only creatures affected by this card when played?
i think its cost would keep anyone from using it unless its mono aether.
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Offline karis

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156331#msg156331
« Reply #2 on: September 11, 2010, 11:42:25 am »
what is lobotomized creature?

creature that ever been target by lobotomizer/this card, or all creature that don't have skill?

miniwally

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156335#msg156335
« Reply #3 on: September 11, 2010, 11:43:56 am »
I'd say it stuns all creatures that were lobotomized by this also I think that website has copyright for that image:

Quote
Web site contents © Copyright Deborah O'neill 2007 and Carol MacKay, All rights reserved.
Lobotomize is when a creature's skill is removed.

Offline AnonymousRevivalTopic starter

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156338#msg156338
« Reply #4 on: September 11, 2010, 11:44:48 am »
so.. would this stun all creatures who were lobotomized previously by the weapon? or only creatures affected by this card when played?
i think its cost would keep anyone from using it unless its mono aether.
The creatures that are lobotomized by this spell would be stunned, not all creatures.
Ignotum venit retro vivere. :aether :light

PhantomFox

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156385#msg156385
« Reply #5 on: September 11, 2010, 02:18:57 pm »
An almost universal 2-turn stun plus lobotomize might is probably too powerful for just one card.

Offline AnonymousRevivalTopic starter

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156389#msg156389
« Reply #6 on: September 11, 2010, 02:23:30 pm »
First of all, it is only the lobotomized creatures that get stunned. Secondly, I thought of three turns, but then I later changed it to two turns.
Ignotum venit retro vivere. :aether :light

MrJ0shua

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156392#msg156392
« Reply #7 on: September 11, 2010, 02:24:59 pm »
I think this is too powerful for just one card.

Offline AnonymousRevivalTopic starter

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156396#msg156396
« Reply #8 on: September 11, 2010, 02:29:34 pm »
I actually thought of having these series as rare cards.
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PhantomFox

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156421#msg156421
« Reply #9 on: September 11, 2010, 02:55:10 pm »
First of all, it is only the lobotomized creatures that get stunned. Secondly, I thought of three turns, but then I later changed it to two turns.
Go and count how many creatures have skills.  Most creatures that are used in decks have skills, since vanilla creatures don't get used much.  So that's going to be a majority of the field.  And even though rare cards are more powerful, this is still overpowered.  It would completely destroy about any kind of offense, especially with multiple copies of this.  Honestly, a lobotomize-all spell may be just too powerful for this game.  I'm not sure how one would balance it.

Offline AnonymousRevivalTopic starter

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156436#msg156436
« Reply #10 on: September 11, 2010, 03:11:20 pm »
Yeah, I'm actually working on a card called dispell. When this card is used, it undos the opponent's previous spell.
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Offline bored_ninja777

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Re: Electrokinesis|Electrokinesis https://elementscommunity.org/forum/index.php?topic=12461.msg156626#msg156626
« Reply #11 on: September 11, 2010, 07:31:44 pm »
Yeah, I'm actually working on a card called dispell. When this card is used, it undos the opponent's previous spell.
dont even continue further on this dis-spell idea.. the game does not record what spells were played.. similar to there is no graveyard effects. if you want to undo anything you have to target that effect in particular. if u say undid the only spell they played.. ex.. supernova then they played a creature.. and used up all that quanta then what they get -2 quanta of each type? it just wouldnt work. if you want to undo a freeze u have to target a frozen creature.
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