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Offline Monox D. I-FlyTopic starter

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Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138889#msg1138889
« on: June 03, 2014, 01:14:54 pm »
NAME:
Electric Eel
ELEMENT:
:water
COST:
4
TYPE:
Creature
ATK|HP:
4|2
TEXT:
:water : Shock
Inflict 2 damages on target creature in flooded area. Can only be used in flooded area.
NAME:
Electric Ray
ELEMENT:
:water
COST:
6
TYPE:
Creature
ATK|HP:
8|3
TEXT:
:water : Shock
Inflict 3 damages on target creature in flooded area. Can only be used in flooded area.

ART:
-
IDEA:
Monox D. I-Fly (+ some idea from deathreign3)
NOTES:
Got this idea from my other card idea thread here: http://elementscommunity.org/forum/card-ideas-and-art/manta-ray-manta-diablo/
SERIES:
-
« Last Edit: June 04, 2014, 01:06:34 am by Monox D. I-Fly »
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline andretimpa

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138903#msg1138903
« Reply #1 on: June 03, 2014, 03:19:51 pm »
Too expensive. Without flood this has a bad attack/cost ratio, so the main point is playing it with flood. So you need to remember that flooding is gonna drain your quanta to remain in play.

Also, the skill is only useful against  :water creatures and malignant cells, since flooding would kill everything else anyway.
« Last Edit: June 03, 2014, 03:21:35 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138937#msg1138937
« Reply #2 on: June 03, 2014, 08:11:55 pm »
Just 'Can only be used in flooded area' would probably be enough. Perhaps allow it to target players for effectively +2 attack if necessary?

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138943#msg1138943
« Reply #3 on: June 03, 2014, 09:20:31 pm »
You misinterpreted.
 Deal 2x Damage means deal double damage. Not two. Also, "to enemy" not to target creature. For that to happen, you need gravity pull.
In short, what I meant:
"Creatures does double damage and spell damage in flooded area to enemy. Only deals double damage with flood otherwise.
« Last Edit: June 03, 2014, 09:23:58 pm by deathreign3 »

Offline skyironsword

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138949#msg1138949
« Reply #4 on: June 03, 2014, 09:52:23 pm »
You misinterpreted.
 Deal 2x Damage means deal double damage. Not two. Also, "to enemy" not to target creature. For that to happen, you need gravity pull.
In short, what I meant:
"Creatures does double damage and spell damage in flooded area to enemy. Only deals double damage with flood otherwise.
The card reads 'Inflict 2 damages on target creature in flooded area. Can only be used in flooded area.'

I'm not sure what on earth you're talking about.

You haven't even posted on this thread before, so you can't be referring to a card change you suggested.

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138951#msg1138951
« Reply #5 on: June 03, 2014, 10:22:22 pm »
What IS written means 2 damage, not twice damage. Makes sense, specially since you are targetting a creature. I have no idea where you are reading spell damage.
Every time a graboid evolves, an elemental gets his wings.
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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138952#msg1138952
« Reply #6 on: June 03, 2014, 10:23:20 pm »
You misinterpreted.
 Deal 2x Damage means deal double damage. Not two. Also, "to enemy" not to target creature. For that to happen, you need gravity pull.
In short, what I meant:
"Creatures does double damage and spell damage in flooded area to enemy. Only deals double damage with flood otherwise.
The card reads 'Inflict 2 damages on target creature in flooded area. Can only be used in flooded area.'

I'm not sure what on earth you're talking about.

You haven't even posted on this thread before, so you can't be referring to a card change you suggested.
Look at Manta Ray | Manta diablo closely and you'll find I suggested it. Sorry owner if you wanted full credit

Offline Monox D. I-FlyTopic starter

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138984#msg1138984
« Reply #7 on: June 04, 2014, 01:20:21 am »
Too expensive. Without flood this has a bad attack/cost ratio, so the main point is playing it with flood. So you need to remember that flooding is gonna drain your quanta to remain in play.
Reduced the costs to 4 (unupgraded) and 6 (upgraded). The image has not been edited, though, waiting for better internet connection (my modem is too slow  :'( ).

Also, the skill is only useful against  :water creatures and malignant cells, since flooding would kill everything else anyway.
And that's the point: To kill creatures that can escape flooding in the case it is not enough.

Just 'Can only be used in flooded area' would probably be enough. Perhaps allow it to target players for effectively +2 attack if necessary?
Inflict 2 damages on target creature in flooded area: The target creature must be in flooded area.
Can only be used in flooded area: This skill can only be used if this card is in flooded area.
To put it simply: To use its skill, this card and the target must be in flooded area.

You misinterpreted.
 Deal 2x Damage means deal double damage. Not two. Also, "to enemy" not to target creature. For that to happen, you need gravity pull.
In short, what I meant:
"Creatures does double damage and spell damage in flooded area to enemy. Only deals double damage with flood otherwise.
No, I do know what you meant. However, I tend to make card ideas as closely as possible to how it works in real life. That's why I chose target creature instead of player because in real life, electric eels target their shock to whatever prey they choose, not just spraying electricity randomly through the water. And it's for the same reason that both this card and its target have to be in water to use its skill.

Look at Manta Ray | Manta diablo closely and you'll find I suggested it. Sorry owner if you wanted full credit
Already put your name in the first post.  :)
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138986#msg1138986
« Reply #8 on: June 04, 2014, 01:23:03 am »
It kills creatures that flooding doesn't... which is... like, four creatures.

Not worth it. Nope. Sorry.

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1138990#msg1138990
« Reply #9 on: June 04, 2014, 01:29:23 am »
Now I'm one satisfied piggy now that I know what you meant. :)
Well, It would be nice if damage were upped a bit. I have never seen a creature straight up damaging another creature without side effects. Not only is this card validated, but it is now unique.
*I guarantee someone proving my creature CC point wrong with an image. Well, I see no other straight up damage CCC.
It kills creatures that flooding doesn't... which is... like, four creatures.

Not worth it. Nope. Sorry.
It helps kill the remaining creatures in a flood and besides that works well against
All water creatures.
And all neutral creatures

Offline Monox D. I-FlyTopic starter

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1139001#msg1139001
« Reply #10 on: June 04, 2014, 02:07:36 am »
It kills creatures that flooding doesn't... which is... like, four creatures.

Not worth it. Nope. Sorry.
Looks like you have never been attacked by a school of Puffer Fish in the flood.

And all neutral creatures
Is Malignant Cell the only neutral creature? All this time I always think that neutral creatures other than Malignant Cell are Deja Vu, Photon, and Virus; the ones that may just float in the flood.
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

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Re: Electric Eel | Electric Ray https://elementscommunity.org/forum/index.php?topic=54656.msg1139002#msg1139002
« Reply #11 on: June 04, 2014, 02:12:09 am »
Malignant Cell Is all alone. In an attempt to get friends, it clones itself repeatedly until he can't have anymore friends. Sad really.
Flying longsword, bow, hammer and dagger also count as neutral creatures.
Airborne creatures are wiped out from a flood mysteriously

 

anything
blarg: