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NAME: | Dryad
| ELEMENT: | Life
| COST: | 8
| TYPE: | Creature
| ABILITY: | A copy of the target creature's card becomes the first card in your deck.
| ART BY: | Provided by Contest
| IDEA BY: | Gaff
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| NAME: | Hamadryad
| ELEMENT: | Life
| COST: | 6
| TYPE: | Creature
| ABILITY: | A copy of the target creature's card becomes the first card in your deck.
| ART BY: | Provided by Contest
| IDEA BY: | Gaff
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Q: What theme did you choose and why?A: Currently elements has only one way of preventing decking out, which is to use eternity to repeatedly reverse time a card. This means that a large number of false god decks need eternity and time quanta to fuel it. My aim here is to provide some more options for deck construction against false gods. I've tried to make the cards varied rather than just eternity clones with different colours.
Q: Does elements need to have more deckout prevention options?A: Well I'm neutral on this, since anti-deckout play seems a bit cheesy and can get very dull. However it seems odd that there's only one element that can do it, it should either be several or none in my opinion. It's up to the designers but I've tried to make the cards generically useful as well as being a way of preventing deckout.
Q: Why did you make this card?A: Life is a bit short on expensive cards and the image was green so I figured it would fit well. The idea is to have a creature with some sort of deckout prevention.
Q: Is it balanced?A: This card is a bit like a cross between eternity and fractal / twin universe. It's powerful in that it can be used repeatedly, but equally the dryad is fairly vulnerable. It's relatively expensive to deploy and use, if anything I've erred on the side of being too expensive / too vulnerable.
Q: Does it require new game mechanics?A: No