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Masterfurry

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E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg314362#msg314362
« on: April 18, 2011, 02:19:12 am »
NAME:
E
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
0|5
TEXT:
When this creature is killed, N is summoned. I wonder what letter comes after N.
NAME:
E
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Creature
ATK|HP:
0|3
TEXT:
When this creature is killed, N is summoned. I wonder what letter comes after N.
ART:
etc.usf.edu
IDEA:
Masterfurry
NOTES:
E has to be killed by your opponent either by spells, shields or by creatures. Gravity Pull CAN! be used on E so that it can be destroyed faster. This card is a creature so if it is reversed timed then get it back out and try again. If it is mutated then it is NOT considered dead and the game goes on. If the person that played the card kills the card then the is killed and N does not summoned and the game goes on. This card is a creature, as I said before, so it does everything creature does and anything can be used on it. Immaterial/Immortal or Quint. are not good to be used for this card. If this card is reversed timed then you can still play it and the effect is able to work. If the card is twin universed or parellel universed or even fractaled then the original card is the only one with the effect. You can not win this card.
SERIES:
NAME:
D
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
0|5
TEXT:
When this creature is killed, D is summoned. I wonder what happens when D is killed.
NAME:
D
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Creature
ATK|HP:
0|3
TEXT:
When this creature is killed, D is summoned. I wonder what happens when D is killed.
ART:
etc.usf.edu
IDEA:
Masterfurry
NOTES:
N can only be summoned when E is killed. And when E is killed N is automatically summoned like when Pheonix is killed it turns to ash. If the card is twin universed or parellel universed or even fractaled then the original card is the only one with the effect. You can not win or buy this card.
SERIES:
NAME:
D
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
0|5
TEXT:
After 1 turn, this creature is automatically killed, bringing the opponent's HP down to 20. A Sundial is summoned.
NAME:
D
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Creature
ATK|HP:
0|3
TEXT:
After 1 turn, this creature is automatically killed, bringing the opponent's HP down to 20. A Sundial is summoned.
ART:
etc.usf.edu
IDEA:
Masterfurry
NOTES:
D is summoned after N is killed. Like ash when a pheonix/minor pheonix is killed. If D is killed before the 1 turn is up then the effect does not work. A sundial comes into play after D is killed so it isn't an automatic win and just in case you were losing then you have a sundial to help. If this card is reverse timed then you can play it and the effect is still able work. You can not buy this card or win it. If this card is twin or parallel universed then only the original card still has the effect. If you fractal the card then the originial card is the only one with the effect.
SERIES:

Flayne

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Re: E : E https://elementscommunity.org/forum/index.php?topic=24677.msg314476#msg314476
« Reply #1 on: April 18, 2011, 04:00:54 am »
Dude, include the other letters into one thread, i would.

Offline EmeraldTiger

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Re: E : E https://elementscommunity.org/forum/index.php?topic=24677.msg314478#msg314478
« Reply #2 on: April 18, 2011, 04:06:06 am »
he is calling a set of 3 a series, i think he got confused from what OldTrees said.
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Masterfurry

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Re: E : E https://elementscommunity.org/forum/index.php?topic=24677.msg314937#msg314937
« Reply #3 on: April 18, 2011, 07:38:18 pm »
EDITED: I put all 3 posts into 1, how do i delete the other posts?   

Offline jmizzle7

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg314990#msg314990
« Reply #4 on: April 18, 2011, 08:42:08 pm »
This is easily abusable with :light and :gravity. Otyugh eats E, turn passes. Otyugh eats N, turn passes. Miracle, Otyugh eats D. There are even more examples, but one can understand how this could become a degenerate combo.

Masterfurry

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg314992#msg314992
« Reply #5 on: April 18, 2011, 08:44:42 pm »
This is easily abusable with :light and :gravity. Otyugh eats E, turn passes. Otyugh eats N, turn passes. Miracle, Otyugh eats D. There are even more examples, but one can understand how this could become a degenerate combo.
Then put a Quint. On D so it can't be killed or kill the Otyugh. Maybe I should add, after E is killed then N will be summoned after the opponents turns.?

Offline ZephyrPhantom

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg314996#msg314996
« Reply #6 on: April 18, 2011, 08:48:25 pm »
This is easily abusable with :light and :gravity. Otyugh eats E, turn passes. Otyugh eats N, turn passes. Miracle, Otyugh eats D. There are even more examples, but one can understand how this could become a degenerate combo.
Then put a Quint. On D so it can't be killed or kill the Otyugh. Maybe I should add, after E is killed then N will be summoned after the opponents turns.?
But Quint's only in one element. Otherwise there is no way to counter this except for the one turn summoning sickness - you better have CC that turn.

Even it's just one more turn, you can miracle after playing a few SoDs while N's in play. That should keep you going long enough so you can kill E later on. The instawin mechanic in general feels awkward ATM, just my intuition/gut feeling.

Masterfurry

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg315007#msg315007
« Reply #7 on: April 18, 2011, 09:02:11 pm »
This is easily abusable with :light and :gravity. Otyugh eats E, turn passes. Otyugh eats N, turn passes. Miracle, Otyugh eats D. There are even more examples, but one can understand how this could become a degenerate combo.
Then put a Quint. On D so it can't be killed or kill the Otyugh. Maybe I should add, after E is killed then N will be summoned after the opponents turns.?
But Quint's only in one element. Otherwise there is no way to counter this except for the one turn summoning sickness - you better have CC that turn.

Even it's just one more turn, you can miracle after playing a few SoDs while N's in play. That should keep you going long enough so you can kill E later on. The instawin mechanic in general feels awkward ATM, just my intuition/gut feeling.
Maybe for E, N and D, all healing does nothing? 

Also if u have blessing or Basilik Blood then it being devoured is kind out of the question.

I know the insta win or lose is weird, it is weird to me too, but.. why not try everything?

Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg315013#msg315013
« Reply #8 on: April 18, 2011, 09:05:24 pm »
Even it's just one more turn, you can miracle after playing a few SoDs while N's in play. That should keep you going long enough so you can kill E later on. The instawin mechanic in general feels awkward ATM, just my intuition/gut feeling.
That's my feeling too. Perhaps it could deal a set amount of damage, so that it can also be countered by reflecting shields, having enough life, or other methods I'm forgetting. Perhaps 50 for the unupped, 70 for upped.

Masterfurry

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg315019#msg315019
« Reply #9 on: April 18, 2011, 09:14:59 pm »
ok, sounds good that way..Maybe it can bring the opponent down to 20hp, creatures dont attack and cards cant be played for one turn?

Offline Anarook

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg315144#msg315144
« Reply #10 on: April 19, 2011, 03:37:15 am »
I'm think it should be this way

When E, N, and D are all together on the field for 3 turns, The game ends with the person with higher HP winning.
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Masterfurry

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Re: E | E N | N D | D. https://elementscommunity.org/forum/index.php?topic=24677.msg315584#msg315584
« Reply #11 on: April 19, 2011, 07:46:59 pm »
I'm think it should be this way

When E, N, and D are all together on the field for 3 turns, The game ends with the person with higher HP winning.
I think the auto winning has bumped itself out of there. I am just going to say hits the opponent down to 20 hp and a sundial spawns. Ok

 

blarg: