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Offline OdinVanguardTopic starter

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Dune-Strider Marauder | Dune-Strider Assassin https://elementscommunity.org/forum/index.php?topic=48030.msg1054448#msg1054448
« on: March 26, 2013, 10:00:05 pm »
NAME:
Dune-Strider Marauder
ELEMENT:
Time
COST:
4 :time
TYPE:
Creature
ATK|HP:
2|4
TEXT:
:air :air Throw: Lobs your weapon at opponent or a target in its column. Weapon may break or return to deck.
NAME:
Dune-Strider Assassin
ELEMENT:
Time
COST:
4 :time
TYPE:
Creature
ATK|HP:
4|4
TEXT:
:air Throw: Lobs your weapon at opponent or a target in its column. Weapon may break or return to deck.

ART:
Needs art
IDEA:
OdinVanguard
NOTES:
"Take your time today"

"Be careful what you loan to your friends today, it may not come back in one piece."




A fun alternative to flying weapons with a field combat twist.

I propose this card be made a rare. It works well even if you only have one or two in a deck since you can only hold one weapon at a time, yet you can still make use of multiples if you build a deck around it.

The ability makes the weapon you are holding deal its attack damage to a chosen target. The damage is physical damage (unless the weapon says otherwise… which none do yet)

Some other details (FAQ):

-Weapons get shuffled to deck, not put on top… Because you have to go and find where the stupid marauder dropped / threw it.

-Broken weapons get shuffled to deck too… as relics. MWUHAHAH! Now your stuck with a broken piece of garbage  :P Maybe you should pay more attention to the oracle next time.

-Weapon abilities that can target creatures will apply their effect if applicable. E.g. lobotomize, owl's eye (owch! 8 damage total).
Similarly, weapon abilities that affect the opponent (venom, scramble, etc.) will be automatically applied as well if opponent is targeted.

-Weapons such as Pulverizer or trident will attempt to affect a random permanent in the same column as the Marauder / Assasssin.

-The chance to break is 20% +10% per point of damage reduced.
--E.g. If you throw a dagger at a player with an Ice Shield, it will have a 30% chance to break.
--Misses and absorbed damage don't count
--Weight shield will count (use weapon's flown stats to see if it triggers a block). So, a thrown pulverizer would have a 70% chance to break
--Immaterial and ranged weapons won't break but they do still go back to your deck.

-Hey! I paid a lot to put that weapon in play!
--Then why are you giving it to a numbskull marauder who just wants to chuck it willy-nilly at someone's head. Serves you right for mistreating valuable items… The oracle did warn you after all.

-Hmmm… Doesn't this allow you to use any off element weapon abilities with :air quanta?
--Why yes, yes it does. Of course, you get 1 shot and then have to pay for the weapon again. Or worse, you may break your shiny little toy.

-These guys keep breaking my stuff! All I want to do is use my weapon without paying putting a bunch of other pillars in my deck.
--Well then you should've just used flying weapon and SoR. Serves you right for taking shortcuts.

SERIES:
http://elementscommunity.org/forum/index.php/topic,48038.0.html
« Last Edit: March 27, 2013, 03:18:35 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline andretimpa

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Re: Dune-Strider Marauder | Dune-Strider Assassin https://elementscommunity.org/forum/index.php?topic=48030.msg1054464#msg1054464
« Reply #1 on: March 26, 2013, 11:13:08 pm »
This would give a lot more use to dirks, long swords, etc. Specially together with hourglasses. This targets only the weapon in your slot right? (it wouldn't be a smart move throwing flown weapons anyway)
Every time a graboid evolves, an elemental gets his wings.
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Offline OdinVanguardTopic starter

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Re: Dune-Strider Marauder | Dune-Strider Assassin https://elementscommunity.org/forum/index.php?topic=48030.msg1054481#msg1054481
« Reply #2 on: March 27, 2013, 12:05:34 am »
This would give a lot more use to dirks, long swords, etc. Specially together with hourglasses. This targets only the weapon in your slot right? (it wouldn't be a smart move throwing flown weapons anyway)
Right, its supposed to work much like the flying weapon spell itself. I.e. it uses whatever weapon is in your weapon slot. If nothing is there the ability won't do anything at all.

Chucking dirks, long swords, etc. is exactly what I had in mind :D
I kinda get tired of looking at them do nothing but collect dust in my card catalogue. Hopefully this will let people put them to good use finally.

The auto-ability use is in there as well, so people can use this ability to activate their rare weapons too. But this is much more of a gamble since you might end up breaking an expensive and rare weapon that cost a lot to bring out.
« Last Edit: March 27, 2013, 12:08:35 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline whatifidogetcaught?

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Re: Dune-Strider Marauder | Dune-Strider Assassin https://elementscommunity.org/forum/index.php?topic=48030.msg1054484#msg1054484
« Reply #3 on: March 27, 2013, 12:29:16 am »
Interesting concept, and you say that this is in a series TBA. Is that the Tempest blade things?
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Offline OdinVanguardTopic starter

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Re: Dune-Strider Marauder | Dune-Strider Assassin https://elementscommunity.org/forum/index.php?topic=48030.msg1054487#msg1054487
« Reply #4 on: March 27, 2013, 12:45:42 am »
Interesting concept, and you say that this is in a series TBA. Is that the Tempest blade things?
To Be Announced.
I'm waiting till I have 1 card for each element before posting the series... its just a placeholder for now.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

blarg: