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Offline ManuelTopic starter

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Time Acceleration | Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226735#msg1226735
« on: March 08, 2016, 04:18:56 am »
NAME:
Time Acceleration
ELEMENT:
Time
COST:
8 :time
TYPE:
Permanent
ATK|HP:

TEXT:
End of turn effects happen twice
NAME:
Time Acceleration
ELEMENT:
Time
COST:
7 :time
TYPE:
Permanent
ATK|HP:

TEXT:
End of turn effects happen twice

ART:
Manuel
IDEA:
Manuel
NOTES:
Does NOT stack with healing (u don't get 8 hp from sancts/SoGs), two copies doesn't stack.
Creatures doesn't attack two times, same for weapons, same for pillars; u don't get double quanta.

Poison: 3 poison damage deal 6 damage (same concept for neurotoxin/aflo)
One purify= 2 heal counter, 2 hp every turn, nothing change
Sundial: after is casted, it simply disapper at the end of turn
Dim shield: if played after this card, they only last 2 turns
Sosac: last one turn
The delay of freeze/basilisk blood/other "delays" required half of the turns to end (if they are casted with this ingame)


SERIES:

« Last Edit: March 11, 2016, 06:50:28 pm by Manuel »

Offline Hyroen

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226736#msg1226736
« Reply #1 on: March 08, 2016, 04:25:23 am »
The information in the table and the card images do not match.
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Offline ManuelTopic starter

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226738#msg1226738
« Reply #2 on: March 08, 2016, 04:33:13 am »
fixed

Offline ratcharmer

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226753#msg1226753
« Reply #3 on: March 08, 2016, 08:39:26 am »
Try "end of turn effects happen twice" maybe?

-Do creatures attack twice?
-Do towers generate twice?
-What happens if there are multiple copies on the field?

Offline ManuelTopic starter

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226789#msg1226789
« Reply #4 on: March 08, 2016, 05:28:07 pm »
- no
- no

i forget to write it in the table, but i write it below, this card does not stack with two or more copies (like SoPa), and afflicts both players

Offline Hyroen

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226813#msg1226813
« Reply #5 on: March 08, 2016, 07:27:46 pm »
CURATOR COMMENT

Please make sure that your card idea follows the standard card idea format. If this is more of a concept in the works, please PM a Card Curator and they can move it to a more appropriate subforum such as the Pre-Smithy.
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Offline Mr Muffin

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226818#msg1226818
« Reply #6 on: March 08, 2016, 08:16:23 pm »
Quote from: Maluel
- SoD drains 4 HP with a normal mark, 6 with the darkness mark

When you said SoD did you mean SoV?

Offline ManuelTopic starter

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Re: Time Acceleration|Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1226823#msg1226823
« Reply #7 on: March 08, 2016, 08:38:07 pm »
Quote from: Maluel
- SoD drains 4 HP with a normal mark, 6 with the darkness mark

When you said SoD did you mean SoV?

yep lol

@hyroen i don't understand what i should do, i need to pm you so u move it in pre-smithy?

Offline 1011686

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Re: Time Acceleration | Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1227053#msg1227053
« Reply #8 on: March 11, 2016, 10:14:17 am »
I think you should state more clearly what counts as an end of turn effect.
For example, does:

-poison on creatures
-poison on player
-purify
-sundial (would it leave the end of the turn you play it?)
-dim shield (ticks down twice)

occur twice?
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Offline Ginyu

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Re: Time Acceleration | Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1227064#msg1227064
« Reply #9 on: March 11, 2016, 04:34:15 pm »
I think you should state more clearly what counts as an end of turn effect.
For example, does:

-poison on creatures
-poison on player
-purify
-sundial (would it leave the end of the turn you play it?)
-dim shield (ticks down twice)

occur twice?
I second this. Also, it seems weird that healing effects don't count. This card is very expensive and doesn't have any in-element-synergy (but anti-synergy with delay). It can become very strong with poison, but you still need to pull off this card with its cost first.
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Offline ManuelTopic starter

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Re: Time Acceleration | Time Acceleration https://elementscommunity.org/forum/index.php?topic=61447.msg1227074#msg1227074
« Reply #10 on: March 11, 2016, 06:35:06 pm »
updated a little bit

the concept other than fitting in  :time, it should help the lack of real pc in time with a huge nerf for the most used permanents/sosac and is synergic with the evilest skill in the game, neurotoxin (is only a case lol)

it doesn't stack with heal because I think is too strong, with 2 sancts u get 16 hp/turn, even if it would be a very good card for 500 hp decks.

i don't know if it costs too much, is pretty hard adapt the quanta required to a card that does something new, something like 7 or 6 for the unupped should be better (and 6 or 5 for the upped)

 

anything
blarg: Manuel