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Offline SeraTopic starter

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Purge | Purge https://elementscommunity.org/forum/index.php?topic=61469.msg1226971#msg1226971
« on: March 10, 2016, 01:38:11 pm »
NAME:
Purge
ELEMENT:
Light
COST:
3 :light
TYPE:
Spell
ATK|HP:

TEXT:
Drain all quanta from the target quantum pool to deal proportional damage to the player opposite of the target.
NAME:
Purge
ELEMENT:
Light
COST:
2 :light
TYPE:
Spell
ATK|HP:

TEXT:
Drain all quanta from the target quantum pool to deal proportional damage to the player opposite of the target.

ART:

IDEA:

NOTES:
Damage calculation is same as Catapult, and cannot be reflected. This can be used as denial with a cost in HP, or to deal heavy damage using your quantum pool.

Old version: Collapse | Collapse with a Gravity cost.
SERIES:

« Last Edit: March 11, 2016, 01:12:06 am by Puff »

Offline Treldon

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1226982#msg1226982
« Reply #1 on: March 10, 2016, 04:03:01 pm »
So...if I target my :light pool of 15, it'll be 0 and opponent gets 15 damage? Because the wording is a bit confusing.
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Offline SeraTopic starter

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1226983#msg1226983
« Reply #2 on: March 10, 2016, 04:16:38 pm »
Yes, if you target your own pool, opponent takes the damage. If you target your opponent's pool, you take the damage. It does 14 damage though, like a catapulted 15hp creature.

Offline Manuel

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1226988#msg1226988
« Reply #3 on: March 10, 2016, 05:08:05 pm »
gravity is one of the most complete element, i don't think it deserve another pseudo combo with black hole

if with
Quote
Non-synergy with Discord totally intended.

u are saying that this card isn't synergic with discord, this is not totally true: the biggest problem of discord is that if u don't draw it in the early game, the mana shuffle isn't so strong; with this card u can lock your opponent more easier; taking even 15 damage for almost lock your opponent strongest elements is nothing, specially if played in  :gravity, probably the element with more control

i am not saying that is OP, is simply a card that in  :gravity is too good

Offline Espithel

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1226991#msg1226991
« Reply #4 on: March 10, 2016, 05:42:16 pm »
Manuel raises a good point.

To fix the wording:

Code: [Select]
Drain all quanta from target player's quanta pool of your choice, then deal proportional damage to the other player.
Edit: fix'd
« Last Edit: March 10, 2016, 08:41:26 pm by Espithel »

Offline Solaris

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1226992#msg1226992
« Reply #5 on: March 10, 2016, 05:45:32 pm »
Manuel raises a good point.

To fix the wording:

Code: [Select]
Drain all quanta from target player's quanta pool of your choice, then deal that much damage to the other player.
Doesn't hold true to the card effect. Damage is not 1:1 for quanta.

Offline tereret

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1227004#msg1227004
« Reply #6 on: March 10, 2016, 08:36:58 pm »
Would like trying to OTK with a Dissipaton deck XD
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Offline AD TienzuStorm

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1227013#msg1227013
« Reply #7 on: March 10, 2016, 10:31:34 pm »
Would like trying to OTK with a Dissipaton deck XD

Both forms of the Dissipation shield are unideal for a card where you want to have the most quantum possible. Instead, a Light stall with Sanctuaries would be better as of then your quanta can't be denied.

As far as the card goes, why Catapult damage? And I'm sorry, but I'm not quite seeing the BH synergy here. Sure, they both deny and BH counteracts the damage to self, but their effects are effective on completely opposite decks. BH is hardly worth it when facing a mono (as compared to this, which can remove essentially all of the opponent's quanta), whereas BH shines against rainbows while this is subpar.

Or is that the point? Like, they help each other so that they can face all kinds of decks?
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Offline SeraTopic starter

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Re: Collapse | Collapse https://elementscommunity.org/forum/index.php?topic=61469.msg1227018#msg1227018
« Reply #8 on: March 10, 2016, 11:15:02 pm »
@Espithel: Seems less clear that this is supposed to target a specific quantum pool type and not a player.
@Manuel: I was considering this, I will move it to Light then. The logic with Discord was that this would mainly be doing the denial instead, and on the turns that you use this, the shuffle will be more of a (very slight) penalty rather than a benefit. I could still see both being used together, but Black Hole is simply the better option.
@AD: Catapult damage was a way to balance the damage against a pillar-heavy mono running just 2-3 of these to kill when in lethal range, while still retaining the property of taking linear damage when used as denial. Maybe some damage rescaling is needed, but for now, Catapult damage makes it a little more simple. And yes, this is supposed to compliment with what Black Hole does not do.

Offline Ginyu

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Re: Purge | Purge https://elementscommunity.org/forum/index.php?topic=61469.msg1227066#msg1227066
« Reply #9 on: March 11, 2016, 04:56:53 pm »
I don't see the thematical reference to Light. Gravity was totally fine (pressuring something together and throwing it away). Saying that this has some synergy with Discord is so wrong, if you try to build DBH yourself, you will notice the low room of support cards that you can fit in. You will never use this there, unless you want a non-creature finisher, using your built-up entropy quanta. Btw, upped DBH usually plays Discord on turn 1, sometimes 2, and even unupped on turn 2, unless you have a bad draw. Squeezing this card in won't make your draws any better, not to say the weak effect in early game, the quanta cost and the self-damage.

Also, I like how you solved the damage issue. It looks like a good burst card in an offensive Gravity deck, somehow comparable to Nightmare for that case (fast damage, more or less one-time-use), and seems like a good counter to fuel-Bolt-decks and Dissipation-stalls.
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