Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Topic started by: Treldon on October 27, 2015, 06:32:03 pm

Title: Draw! | Draw!
Post by: Treldon on October 27, 2015, 06:32:03 pm
(http://i.imgur.com/9yAEOhf.png)
(http://i.imgur.com/3OW4b7H.png)
NAME:
Draw!
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Spell
TEXT:
Target player draws 3 cards but cannot play any cards during their turn.
NAME:
Draw!
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Spell
TEXT:
Target player draws 3 cards but cannot play any cards during their turn.

ART:
-
IDEA:
Treldon
NOTES:
Inspired by the dreaded Uno cards "Draw Two" and "Wild Draw Four"

If you target yourself you will draw but will not be able to play more cards that turn.
Effect does not stack - target can draw more than 3 cards but will not be blocked from playing cards for more than 1 turn.
SERIES:
Weekly Challenge CIA
Title: Re: Draw! | Draw!
Post by: dragtom on October 27, 2015, 06:37:01 pm
I like the idea to use this card as a mill,
however, I don't like it as an extra silence.
You can prevent the opponent from playing any cards during 12 turns;
It wouldn't be very rare to kill them before they can play any card at all.
Title: Re: Draw! | Draw!
Post by: Treldon on November 10, 2015, 05:30:41 pm
I like the idea to use this card as a mill,
however, I don't like it as an extra silence.
You can prevent the opponent from playing any cards during 12 turns;
It wouldn't be very rare to kill them before they can play any card at all.

How would that change if it could target either player but would always prevent you (caster) from playing cards that turn?
Title: Re: Draw! | Draw!
Post by: antiaverage on November 10, 2015, 05:33:33 pm
If the player could not be forced to draw cards (Sanctuary), would it nullify the Silence aspect as well?
Title: Re: Draw! | Draw!
Post by: Treldon on November 10, 2015, 05:41:28 pm
If the player could not be forced to draw cards (Sanctuary), would it nullify the Silence aspect as well?

So if opponent has Sanc and you cast it on them? No, you would still be silenced - part of the cost (might lower quanta cost because of this).

Or did you mean the original version (target is silenced)? In that case yes, they'd be protected from silence as well.
Title: Re: Draw! | Draw!
Post by: antiaverage on November 10, 2015, 07:26:16 pm
So if opponent has Sanc and you cast it on them? No, you would still be silenced - part of the cost (might lower quanta cost because of this).

Or did you mean the original version (target is silenced)? In that case yes, they'd be protected from silence as well.

The card still reads as if the target is the one who is silenced. So is it now that the caster is silenced regardless of whether cards are drawn?
Title: Re: Draw! | Draw!
Post by: Treldon on November 10, 2015, 08:34:50 pm
Not yet. Just threw up the idea before your 1st reply and I wasn't sure if you are reacting to that or the card (as is)
Title: Re: Draw! | Draw!
Post by: Monox D. I-Fly on January 13, 2016, 05:32:16 pm
How would that change if it could target either player but would always prevent you (caster) from playing cards that turn?

By casting this card the last in your turn?
Title: Re: Draw! | Draw!
Post by: ratcharmer on January 13, 2016, 06:57:39 pm
I'm not sure why this is a :darkness card. The mechanics read more like :time to me
Title: Re: Draw! | Draw!
Post by: Treldon on January 13, 2016, 07:05:32 pm
While card drawing is definitely :time, other elements have it as well. And such restrictions/punishments belong to :darkness
(Plus the original version was a different :darkness card with :time ability)
Title: Re: Draw! | Draw!
Post by: ratcharmer on January 13, 2016, 07:48:51 pm
"You can't play cards for 1 turn" sounds like a stasis or paralysis-type effect to me, which would fit better in :time

Aside from thematics, the deck-mill function of the card seems weak compared to using it to rapid-draw yourself, but I'll have to crunch some numbers . . .
Title: Re: Draw! | Draw!
Post by: UndeadSpider1990 on January 16, 2016, 12:10:23 pm
How about...

"Target player draws 3 cards but can't use any of those cards for one turn."

?

I.E. They can still play other stuff in their hand (provided it isn't flooded with Ghosts ;) )

The danger here would be that it'd be OP if used on yourself. You *could* make it opponent only targetting?
Title: Re: Draw! | Draw!
Post by: Treldon on January 16, 2016, 01:03:08 pm
How about...

"Target player draws 3 cards but can't use any of those cards for one turn."

?

I.E. They can still play other stuff in their hand (provided it isn't flooded with Ghosts ;) )

The danger here would be that it'd be OP if used on yourself. You *could* make it opponent only targetting?

The whole point of the card is that you have to think whether drawing 3 cards is worth not playing more cards that turn - or if Silencing the opponent is worth them getting extra draw
Title: Re: Draw! | Draw!
Post by: tereret on January 16, 2016, 06:23:36 pm
Maybe not playing cards the NEXT turn? It could balance it. Playing more than one in a row would result in longer silence periods. Having a sanctuary could also reduce the draw to 1 or 2 cards
Title: Re: Draw! | Draw!
Post by: Naii_the_Baf on January 31, 2016, 09:52:37 pm
+
Title: Re: Draw! | Draw!
Post by: Treldon on January 31, 2016, 10:01:17 pm
Your point is?
Title: Re: Draw! | Draw!
Post by: tereret on February 02, 2016, 04:41:34 pm
Maybe forcing you to play it smatly instead of just using it on yourself at the end of your turn
blarg: