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Offline OdinVanguardTopic starter

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Shtriga | Shtriga https://elementscommunity.org/forum/index.php?topic=55657.msg1154787#msg1154787
« on: September 11, 2014, 02:54:46 am »
NAME:
Shtriga
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
4|2
TEXT:
Immaterial, gain -1|-1 per turn.
:darkness :darkness : Feed - Deal 2 poison to a target. Shtriga gains +3|+3 but becomes vulnerable this turn.
NAME:
Shtriga
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
5|2
TEXT:
Immaterial, gain -1|-1 per turn.
:darkness :darkness : Feed - Deal 2 poison to a target. Shtriga gains +3|+3 but becomes vulnerable this turn.

ART:
OdinVanguard

-Needs new art… shtriga is supposed to look like an old hag. Any suggestions?
IDEA:
OdinVanguard
NOTES:
"Today the old must give way to the new"

"Or perhaps it will be the other way around… The old shall consume the new and themselves be renewed."


Folklore reference:
http://en.wikipedia.org/wiki/Shtriga
The immaterial / vulnerable part basically means its like a seraph in reverse. Immune most turns but becomes vulnerable for 1 turn when its ability is used.

Was featured on "Supernatural": http://www.supernaturalwiki.com/index.php?title=Shtriga

It loses health and attack each turn but is untargettable unless feeding.

Upon feeding it becomes vulnerable for 1 turn and some hapless victim gets poisoned.
If no victim is chosen (i.e. you cancel the skill) then no feeding occurs.

At the moment, I'm going with allowing targets to be anything. If this is too strong, it can be changed to target creatures only. Input on this would be good.

SERIES:

Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Espithel

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Re: Shtriga | Shtriga https://elementscommunity.org/forum/index.php?topic=55657.msg1154858#msg1154858
« Reply #1 on: September 11, 2014, 06:32:21 pm »
Allowing player targets?
... If it dealt normal damage and not poison damage, I'd be fine with that.
I feel the card should only gain +3 | +1 from feeding, too.

Offline iancudorinmarian

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Re: Shtriga | Shtriga https://elementscommunity.org/forum/index.php?topic=55657.msg1154861#msg1154861
« Reply #2 on: September 11, 2014, 06:45:08 pm »
Hmm, reverse seraph. Seems fine to me. Nice idea :)

Offline OdinVanguardTopic starter

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Re: Shtriga | Shtriga https://elementscommunity.org/forum/index.php?topic=55657.msg1154877#msg1154877
« Reply #3 on: September 11, 2014, 09:03:51 pm »
Allowing player targets?
... If it dealt normal damage and not poison damage, I'd be fine with that.
I feel the card should only gain +3 | +1 from feeding, too.
Needs to be at least +2 HP per feeding otherwise there is no point to keeping it immortal when not feeding because it would have to feed nonstop.
(it gets -1|-1 every turn, even on turns it feeds)
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

anything
blarg: