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Offline OdinVanguard

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Re: Dodo | Dodo https://elementscommunity.org/forum/index.php?topic=55629.msg1154468#msg1154468
« Reply #12 on: September 08, 2014, 02:38:55 am »
It should lose 2 HP per turn if there are any cats in play :D ... jk... maybe... could be amusing.

Fun concept although ... chimera abuse possiblity?
Would probably take a trio to pull off, but that chimera would get some very nasty ATK for the cost.
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Offline Kuroaitou

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Re: Dodo | Dodo https://elementscommunity.org/forum/index.php?topic=55629.msg1154485#msg1154485
« Reply #13 on: September 08, 2014, 10:58:06 am »
OP. Eternity can keep this alive forever and Dodotal can be ridiculous. Also, Dodo and Archangel rushes can be very OP. 3/5

Eternity can keep max 3 alive, and to do it you need an Hourglasses otherwise your draw would stuck.

A Dodotal (lovely name) would be slightly stronger than a Frogtal.

Archangel with Dodo would be a strong combo, and I agree, even if Dodo is pretty much weak vs most of CC cards.

But I'll reduce HPs to 2.

Suggestion for change: why not have it reduce maximum HP so that it can't be healed? (As extinction is inevitable for the dodo itself...) ;)

Offline hainkarga

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Re: Dodo | Dodo https://elementscommunity.org/forum/index.php?topic=55629.msg1154488#msg1154488
« Reply #14 on: September 08, 2014, 11:43:12 am »
Concept wise:
Extinction is barely a function of time, it is a function of life. Cockroaches, sharks, crocodiles, etc have been there for millions of years. Some species evolve and disappear in a short period of time where some simply refuses to do so ever. It is all about their  habitat. Mutations, weather changes, geography, relations with other species etc.

Also, card AP is OP especially the unupped one with fractal. Perhaps if it loses -1/-1 each turn and start with 4 hp, will still be stronger than majority of cards.
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