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Offline eaglgenes101Topic starter

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Dodging | Wild dodging https://elementscommunity.org/forum/index.php?topic=38999.msg484674#msg484674
« on: April 21, 2012, 04:54:35 am »
NAME:
Dodging
ELEMENT:
Entropy
COST:
6 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: Damage sources have a 40% chance to miss you. Immaterial.
NAME:
Wild Dodging
ELEMENT:
Entropy
COST:
8 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: Damage sources have a 50% chance to miss you. Immaterial.

ART:
Someone suggest this, please?
IDEA:
eaglgenes101
NOTES:
This can dodge both physical and spell damage (but not poison damage).
SERIES:

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Offline Annele

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Re: Dodging | Wild dodging https://elementscommunity.org/forum/index.php?topic=38999.msg484710#msg484710
« Reply #1 on: April 21, 2012, 06:13:44 am »
Isn't this just an immaterial version of Fog Sheild (unupped) or Dusk Mantle (Upped)? And these are both a lot cheaper. What is the aim of this card?
Beware the Darkness.

Offline eaglgenes101Topic starter

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Re: Dodging | Wild dodging https://elementscommunity.org/forum/index.php?topic=38999.msg484713#msg484713
« Reply #2 on: April 21, 2012, 06:21:54 am »
Isn't this just an immaterial version of Fog Sheild (unupped) or Dusk Mantle (Upped)? And these are both a lot cheaper. What is the aim of this card?
For a more secure defense. The opponent will have a harder time getting damage through.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Annele

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Re: Dodging | Wild dodging https://elementscommunity.org/forum/index.php?topic=38999.msg484771#msg484771
« Reply #3 on: April 21, 2012, 09:05:04 am »
I re-read it, and realsied it applies to spells as well. I think it needs a cost decrease, and overall it is is a really good card.
« Last Edit: April 21, 2012, 09:17:45 am by Annele »
Beware the Darkness.

Offline furballdn

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Re: Dodging | Wild dodging https://elementscommunity.org/forum/index.php?topic=38999.msg485185#msg485185
« Reply #4 on: April 21, 2012, 11:17:09 pm »
For 6|8 :entropy

You get basically 2|1 :earth + 2|1 :air or 6|4 :darkness along with chance to dodge shields. If you place chance to dodge shields at 1 cost, then the price for this should be 5|6 :entropy. At least that's how I would rate it.

 

anything
blarg: