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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg324446#msg324446
« Reply #48 on: May 01, 2011, 07:19:10 pm »
They are all in the first post, here is a quote of them:

Cleansing
Cleansing: Each turn, poison will be cleansed from one random creature.
Cleansing Saber
Cleansing saber: Weapon: Deal 6 damage at the end of each turn, add one point of regeneration for each successful hit.
Rough Seas
Rough Seas: All none water creatures gain -1|0 (-2|0 upped)Hailstorm
Hailstorm: Freeze all creatures with 1 HP. Deal 1 damage to other creatures.
Mist Raiper|Mist Sabre
Mist Rapier
4
Weapon, 7 | 4 when animated.
Deals 7 damage each turn.
 :fire :fire Evaporate - Target card becomes invisible for 3 turns.

--------------------------------------------------------------------------------
Upgraded
Mist Sabre
3
Weapon, 7 | 7 when animated.
Deals 7 damage each turn.
 :water :water Mistify - Target card becomes invisible for 3 turns.
Cryopreservation
Cryopreservation:  #  : Freeze target creature for 2|3 turns and remove all poison.  If it is already frozen and has no poison, it becomes Immaterial instead.
Blizzard
Blizzard: 2 random creatures are frozen, and 2 take 1 damage(3 if frozen). Lasts 3 turns.
Does not affect water creatures.
Affects both players.
Tidal Wave
Tidal Wave, Weapon: Deal 5 damage, :gravity :gravity ( :gravity for upped) target aquatic creature gains momentum.
Liquefy(needs clarification)
Liquefy, Either spell or permanent with higher activating cost (3-2), target creatures becomes aquatic.Ice Age
Ice Age: Increase time of frozen creatures by 1 turn (2 upped) (upkeep cost possibly?)

Offline TuckingFypo

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg324449#msg324449
« Reply #49 on: May 01, 2011, 07:22:36 pm »
Ahh, sorry, I feel stupid now.  But thanks for that.

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg324670#msg324670
« Reply #50 on: May 01, 2011, 11:48:28 pm »
cleansing saber is just the best choice since it gives water a healing ability and a counter to death
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg325388#msg325388
« Reply #51 on: May 03, 2011, 12:32:06 am »
Cleansing Saber seems to be winning with quite the efficiency atm.
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg327268#msg327268
« Reply #52 on: May 05, 2011, 12:42:28 am »
Bump - can't have this dying.
Cleansing Saber looking good.
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg327695#msg327695
« Reply #53 on: May 05, 2011, 07:16:49 pm »
so...when's the nex step?
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg328073#msg328073
« Reply #54 on: May 06, 2011, 02:11:41 am »
Iiiin about an hour and a half
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg328692#msg328692
« Reply #55 on: May 07, 2011, 01:49:35 am »
Congratz to Izaya, your idea for cleansing saber has won.
The next poll will be up soon, and it will involve a slight step back as we asign stats to the weapon.
obviously one version of the card will have 6 atk
we need to decide the stats for the upped and unupped

So, please add your opinion on what the stats should be.
After a couple of days, I'll assemble a poll and we'll decide as a community.

I suggest
un: 4|5
up: 6|5
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg328757#msg328757
« Reply #56 on: May 07, 2011, 05:09:54 am »
X attack: X quanta
Being a weapon: -3 quanta
Estimated skill value: +3 quanta (worth more than Regenerate but not enough to be worth a quanta)
Being upgraded: -2 quanta

This card benefits from early placement on the field. Since it would cost X|X-2 if it had an attack of X, I suggest its attack be low. Also it needs some disadvantage vs Druidic Staff. A slightly higher total cost and lower flying hp should do.

Unupped: 3|5
Upgraded: 5|5
Casting Cost: 3|5
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