Lets clear some things
---I put the username of the author and I believe it is free to use.
-This monster dies naturally when targeted with poison, alfatoxin, reverse time (I know it isn't kill, just roll with it), dry spell (Nice try), flooding (Another Nice Try), or when any card that also buffs it is used with the exception of rage potion (Acceleration for example buffs and damages a monster). Same thing with upped card versions
-This monster's skill is immune to lobotomization. So it is like the devourer's skill to steal quanta, which can't be destroyed. Same thing with upped card versions
-I like the fact that an OTK has already been established for this card. If the creators decide to put it an elements, it could be a potential FG deck and the structure could be similar to fire cell
Weaknesses:
Immortality (How can its skill activate if you can't kill it?)
Antimatter (Could screw up a lot of strategies)
Dry Spell and Flooding (These are the only CC cards that can kill the creature naturally)
Alfatoxin and Poison (Natural Death again)
Healing of any kind (Effect can't activate if you keep healing it)
Strengths:
Enemy must deal exact damage with any CC cards other than the ones mentioned above to kill creature naturally
A lot of CC backfires against it
Can be used with Gravity Pull to force enemy to rethink their strategy