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Fredd0

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Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg413915#msg413915
« on: October 21, 2011, 10:13:10 pm »
NAME:
Slow Down
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Spell
ATK|HP:
/
TEXT:
Replace the target creature skill with Slow Down:
gain -1/+2 per turn.
NAME:
Decelerate
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Spell
ATK|HP:
/
TEXT:
Replace the target creature skill with Decelerate:
gain -1/+3 per turn.
ART:
Element the game (and light editing by Fredd0)
IDEA:
EvaRia, Zanzarino and Fredd0
NOTES:
/
SERIES:
/
I can't believe nobody did it before but as I can't use search (I am not allowed to search :( ) I do it anyway. Enjoy =D

Offline Rutarete

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg413939#msg413939
« Reply #1 on: October 21, 2011, 11:17:48 pm »
GP'd Voodoo Doll here I come  >: D
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Offline furballdn

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg413944#msg413944
« Reply #2 on: October 21, 2011, 11:34:44 pm »
Does the attack go into negative?

ninetyfools

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg413956#msg413956
« Reply #3 on: October 21, 2011, 11:45:28 pm »
Does the attack go into negative?
Most likely not. That would be nerfed quickly. Very quickly.

Offline Xenocidius

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg413957#msg413957
« Reply #4 on: October 21, 2011, 11:46:34 pm »
Looks like it goes negative. Hardly OP though.
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Fredd0

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg414100#msg414100
« Reply #5 on: October 22, 2011, 08:05:29 am »
Does the attack go into negative?
Only if the creature was Antimatterred, stop at 0 atk otherwise but is still active if you increase the atk afterward.

I'm going to add that in the card notes^^

Contrary

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg414124#msg414124
« Reply #6 on: October 22, 2011, 09:51:41 am »
Obviously just a reverse Accelerate but that doesn't mean it would be a cool card to have in the game. I really like versatile Buff/Nerf type cards.

Offline mildlyfrightenedboy

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg414170#msg414170
« Reply #7 on: October 22, 2011, 01:30:24 pm »
Obviously just a reverse Accelerate but that doesn't mean it would be a cool card to have in the game. I really like versatile Buff/Nerf type cards.
Doesn't mean it would, or doesn't mean it wouldn't?  I'm not trying to be anal; I just want to know what your opinion of the card is.

Personally, I think that combining this with Antimatter is about as far as you are going to get.
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Offline Kardo

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg414942#msg414942
« Reply #8 on: October 23, 2011, 09:12:03 pm »
I think it's a bit underpowered. The versatility of the card isn't that great:

:entropy Antimatter, Butterfly Effect
:gravity Gravity shield, Catapult, Gravity Pull, Accelerate
:darkness Liquid Shadow
Any others?

In my opinion the card would be mostly used as a lobotomize on your opponent's creatures that simultaneously weakens their attack. If the attack did go into negatives it could be rather fun with Liquid Shadow. Although slower than Liquid Antimatter, it can be used against low HP creatures too.

The lobotomize effect makes it somewhat more useful but also removes some of its versatility. If the target's skill remained it would be useful on cards like Otyugh, or Nymphs where you're just concerned with the ability (added survival and helps bypass shields by lowering attack). In these situations if the attack did go into the negative it would be harder to use.

Fredd0

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg414972#msg414972
« Reply #9 on: October 23, 2011, 10:42:08 pm »
Yes I'm 100% agree with you.
At start I wanted the exact opposit of Overdrive but quickly realize it's underpowered.
I thought of removing the lobotomize effect too but was it enough? at least it'll become a better buff card which is what it should be in the first place.

Contrary

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg415366#msg415366
« Reply #10 on: October 24, 2011, 11:15:35 pm »
@MFB: Yes precisely what I meant. I accidentally dropped a negative.

Offline xsindomanx

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Re: Slow Down | Decelerate https://elementscommunity.org/forum/index.php?topic=32765.msg415391#msg415391
« Reply #11 on: October 25, 2011, 12:08:51 am »
As said, this card has the opposite effect of overdrive algebraically, but of course, attack is more important than a certain creature health, and therefore this card is underpowered compared to overdrive and other cards.

However, how about having a kind of opposite effect of rage potion, so that it could be used with cards like rage potion?
Something like:
   Unupgraded: Cost 3; Replace the target creature skill with Slow Down: gain -3 / +5 per turn.
   Upgraded:     Cost 4; Replace the target creature skill with Decelerate: gain -2 / +5 per turn.

EDIT: Looking back on it, looks a bit powerful;; but anyways, any thoughts?
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