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cebra

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Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40353#msg40353
« on: March 18, 2010, 02:26:40 pm »
While my last german lesson I thought about some new card ideas. I´d love to do the art but I think I´m just to stupid.

Stake            5 Fire       
Permanent
2 Fire : Sacrifice                                 
Immolate target creature 
(upgraded one cremates target creature)

Gravedigger          5 Darkness
Creature                  1|3
1 Earth: Dig
Create a Corpse
(upgraded one creates Elite Corpse)

Corpse           1 Death
Creature           0|1
When immolated/cremated, Corpse
turns into a Flaming Ghost
(upgraded one creates Elite Flaming Ghost)

Flaming Ghost       6 Fire    =>       Elite Flaming Ghost    7 Fire
Creature               6|0                   Creature                   8|0

Soul Cage              5 Darkness
Permanent
Every time a creature is killed,
create a Soul
(upgraded one creates Elite Soul)

Soul                       1 Darkness
Creature                     0|0
When frozen or congealed, this creature turns
into a Frozen Soul
(upgraded one turns into an Elite Frozen Soul)

Frozen Soul               6 Water          =>        Elite Frozen Soul     7 Water   
Creature                    5|2                            Creature                  5|3
Enters game frozen. Every turn                      Enters game congealed. Every
this creature is frozen,                                 turn this creature is frozen,
it gains +1|+1                                            it gains +1|+1

Anglerfish               5 Water         =>       Elite Anglerfish   6 Water
Creature                  0|3                          Creature                  0|5
Biolumuinescence                                    Bioluminescence
1 Water: Devour                                      1 Water: Devour

Wraith                  5 Darkness          =>      Spectre                  7 Darkness
Creature                     3|4                          Creature                          5|7
Lifeleech: Every time this creature               Lifeleech
damages your opponent it is healed
for the same amount


I would love to have some comments




Eleazar

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40362#msg40362
« Reply #1 on: March 18, 2010, 02:44:21 pm »
OMG! I absolutely loved these cards...they're awesome!
It's such an innovative concept, and I don't think the cards are OP in any way.

Great idea. + Karma.

omerbey

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40366#msg40366
« Reply #2 on: March 18, 2010, 02:48:34 pm »
super cool idea.

Offline Thalas

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40370#msg40370
« Reply #3 on: March 18, 2010, 03:03:17 pm »
Really good ideas
 Negatives
                anglerfish : I think one otyugh is enough.
                 Cards- Card depend on card that depend on other card. most of these cards need to be in one deck.it takes long to play
                 these all these cards

                 Most of these cards I like Wraith, but he is little expensive.

ajm6

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40371#msg40371
« Reply #4 on: March 18, 2010, 03:09:33 pm »
Interesting ideas. Stake, gravedigger, corpse are obviously supposed to have synergy, but it seems a little hard to play all those cards early in a game lava golem deck with ash eaters would be a lot easier and more stable than this.

Soul Cage and Frozen Soul you may want to make the souls 0/1 and i'm not sure that this could be coded as you imagine arctic squid +frozen soul+adrenaline equals epic monster, unless you make it only grow at the end of the turn, but then I wouldn't bother growing an already fairly powerful creature.

Anglerfish luminescence and devour take the same spot on card you can't have both. Losing luminescence  makes this just like an oty and you can't really lose devour on this card.

Wraith, not a bad idea i just don't see my self needing this ability unless I'm using it with blessings and rage potion.

Not bad ideas they are interesting, I just don't see them as particularly useful. Keep the ideas coming.

cebra

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40400#msg40400
« Reply #5 on: March 18, 2010, 03:55:53 pm »
[...]
                anglerfish : I think one otyugh is enough.
[...]
Maybe, but this card just came to my mind and as a anglerfish has such a huge mouth, i thought it would fit.

[...]
                 Cards- Card depend on card that depend on other card. most of these cards need to be in one deck.it takes long to play
                 these all these cards
[...]
But I love synergy and they aren´t ought to be used as speed cards. You hve to get them up all together to make their effects work.
I figured out a deck like this for Stake/Gravedigger
10 Fire Pillars
04 Bone Pillars
03 Stake
03 Gravedigger
03 Protect Artifact
02 Fahrenheit
02 Bonewall
01 Rain of Fire
02 Fire Ball

Though you´ll probably lack on Death Quanta in the beginning, it´s gonna work pretty good in the late game, wheras you´ll have a pretty good defense and offense.

[...]
Interesting ideas. Stake, gravedigger, corpse are obviously supposed to have synergy, but it seems a little hard to play all those cards early in a game lava golem deck with ash eaters would be a lot easier and more stable than this.
[...]
But, combined with Bone Wall, you will have a nasty defense too.

[...]
Soul Cage and Frozen Soul you may want to make the souls 0/1 and i'm not sure that this could be coded as you imagine arctic squid +frozen soul+adrenaline equals epic monster, unless you make it only grow at the end of the turn, but then I wouldn't bother growing an already fairly powerful creature.
[...]
Well I imagined this scenario and I think that it should grow every turn it´s frozen. Which means Adrenaline can fasten this. As it is a quite difficult combo, you should have some advantage of it.

[...]
Anglerfish luminescence and devour take the same spot on card you can't have both. Losing luminescence  makes this just like an oty and you can't really lose devour on this card.
[...]
I didn´t knew that, I thought Bioluminescence would be some sort of passive ability.

[...]
Wraith, not a bad idea i just don't see my self needing this ability unless I'm using it with blessings and rage potion.
[...]
I wanted to have a card, that is able to heal itself. I got inspired by the Spectres from Battle of Wesnoth. And I didn´t had a combo with Rage Potion in mind. But it´s pretty nasty, though.

Offline xdude

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40403#msg40403
« Reply #6 on: March 18, 2010, 03:58:39 pm »
Quote
I didn´t knew that, I thought Bioluminescence would be some sort of passive ability.
That is totally right. If the Pest can have burrow (active) and the drain thingy (passive), than so can all the cards.
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ajm6

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Re: Lots of Cards https://elementscommunity.org/forum/index.php?topic=4128.msg40538#msg40538
« Reply #7 on: March 18, 2010, 09:18:34 pm »
That's right xdude but at the moment any card that has bioluminescence (firefly, Ray of Light or anything that gets it from luciferin) uses the active slot for the ability as does any other card that creates quanta you could change that for this card, but then it should be changed for every other creature that produces quanta.

 

anything
blarg: