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Offline skyironsword

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119070#msg1119070
« Reply #12 on: January 04, 2014, 01:47:36 am »
Are you aware that not a single card in the game changes types upon upgrade?

Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119071#msg1119071
« Reply #13 on: January 04, 2014, 01:50:03 am »
Are you aware that not a single card in the game changes types upon upgrade?

 ;) it's a mechanic I hope to get worked into the game. The idea is that the hero card sits in the hero zone as an immaterial permanent and does nothing. But when you use it's battle cry ability it brings it onto the field as a creature.
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Offline EmeraldTiger

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119073#msg1119073
« Reply #14 on: January 04, 2014, 01:53:50 am »
Are you aware that not a single card in the game changes types upon upgrade?
Currentlity that is true but.  it is possible for that to happen .
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Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119074#msg1119074
« Reply #15 on: January 04, 2014, 01:56:35 am »
Are you aware that not a single card in the game changes types upon upgrade?
Currentlity that is true but.  it is possible for that to happen .

Sorry for the confusion. I am not familiar with how to work the card editor to only show 2 un-upgraded cards. None of these cards have gone through an upgrade process. In game, they would appear un-upgraded. Hero Cards do not yet have an upgraded versions yet.
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Offline andretimpa

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119124#msg1119124
« Reply #16 on: January 04, 2014, 12:09:56 pm »
Stone Skin and BH as passives sound a bit too strong. Same for your cloak suggestion on Nyx. Chronos steps on Golden Nymph a lot. Lich and Pleabios are also on the OP side. The rest seems fine (Maybe circular logic is too good compared with the Aether Nymph ability, since it is a passive.).
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Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119175#msg1119175
« Reply #17 on: January 04, 2014, 09:01:05 pm »
Stone Skin and BH as passives sound a bit too strong. Same for your cloak suggestion on Nyx. Chronos steps on Golden Nymph a lot. Lich and Pleabios are also on the OP side. The rest seems fine (Maybe circular logic is too good compared with the Aether Nymph ability, since it is a passive.).

I am looking for more ideas. Anything come to mind?
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Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1119930#msg1119930
« Reply #18 on: January 08, 2014, 02:02:23 am »
I am thinking that for the  :earth hero it should give your buried creatures an increase in attack. The stone skin idea was that it goes for the mechanic but not the HP, I was thinking something like 1 HP for every 2, or 3 even.

Alternate idea to Black Hole was that it absorbs X amount of quanta each turn where X is the amount of  :gravity you have/ 3. Can not absorb more than 3 of each quanta type a turn. I am having a hard time coming up with a passive for  :gravity. Also, to be clear, the momentum ability lets you target a creature you control and give it momentum. (I didn't hear that much resistance to it, so I figured that wasn't clear)

I have very little to work with on Nyx using my own ideas. Positive contributions are appreciated.

IF you think something is OP please give examples and reasons as to why it's OP instead of just writing them off. And then try to give alternative suggestions. Thanks for all the support so far guys!
« Last Edit: January 11, 2014, 08:37:28 am by Zignaught »
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Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1120366#msg1120366
« Reply #19 on: January 10, 2014, 06:44:07 am »
Need more ideas.
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Offline Pineapple

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1120369#msg1120369
« Reply #20 on: January 10, 2014, 07:26:35 am »

Offline ZignaughtTopic starter

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Re: Hero https://elementscommunity.org/forum/index.php?topic=53103.msg1120450#msg1120450
« Reply #21 on: January 10, 2014, 08:23:18 pm »
For reference:
http://elementscommunity.org/forum/card-ideas-and-art/hero-cards-by-scaredgirl

Well the idea behind the card is the same, the way it would be played would be much different. Which is why a lot of these guys try not to do ludicrous things, like Mass Mutation. Thanks for the link though. Those were some neat cards. What is your take on the Hero project so far?
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anything
blarg: