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Offline bossitronTopic starter

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Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168726#msg1168726
« on: November 28, 2014, 08:01:16 pm »
NAME:
Overgrowth
ELEMENT:

COST:
4 :
TYPE:

ATK|HP:

TEXT:
This is cast on the opponent's side of the field. Each turn another overgrowth is generated.
NAME:
Overgrowth
ELEMENT:

COST:
4 :
TYPE:

ATK|HP:

TEXT:
Taret a permanent. It becomes overgrowth in 2 turns.

ART:

IDEA:

NOTES:

SERIES:

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Offline Treldon

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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168731#msg1168731
« Reply #1 on: November 28, 2014, 08:42:14 pm »
Passive PC. The idea is good.

But I suspect that not only the original, but all the copies will duplicate, just ast Malignant Cells. Which would be OP. Either double the cost, or make the mitosis happen every second turn

Also, since the upped card has significantly different effect, it should have a different name in my opinion
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Offline Espithel

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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168732#msg1168732
« Reply #2 on: November 28, 2014, 08:51:46 pm »
This has been done before, in the terms of weeds.

Upgraded should have a different name.

Offline montrossen

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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168768#msg1168768
« Reply #3 on: November 29, 2014, 02:42:41 am »
This is not super OP, since you could destroy an Overgrowth then place the perm you want, and because it probably wouldn't stop you from playing pillars/pendulums in an existing stack. However, if this has been done before, you should change it to be more original.
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Offline bossitronTopic starter

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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168770#msg1168770
« Reply #4 on: November 29, 2014, 02:45:36 am »
i thought everyone was going to yell at be for EQ abuse.
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Offline artimies7

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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1168777#msg1168777
« Reply #5 on: November 29, 2014, 03:48:14 am »
i thought everyone was going to yell at be for EQ abuse.

What, for the upgraded version? If it takes two turns, they have a reasonable chance of pulling PC of their own which often can target their own permanents. Plus, it has all the limitations mentioned by montrossen. Not too out of whack.
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Re: Overgrowth l Overgrowth https://elementscommunity.org/forum/index.php?topic=56859.msg1169003#msg1169003
« Reply #6 on: November 30, 2014, 08:27:35 pm »
Weird. The upgraded is a spell and the unupgraded is a permanent.
You could just make a spell and permanent.
Spell: A random enemy permanent becomes overgrowth
Permanent: A random permanent on this side of the field becomes overgrowth

 

anything
blarg: