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Offline Gocubbies1212Topic starter

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Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg116187#msg116187
« on: July 16, 2010, 05:39:14 pm »
Card Name:  Defrost 
Element: Fire
Quantums to use: 6 Fire Quantums
Effect: Defrost all creatures on both sides of the field.

-UPGRADED VERSION-
Card Name: Defrost
Element: Fire
Quantums to use: 7 Fire Quantums
Effect: Defrost all creatures on your side of the field.
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

PhantomFox

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg116256#msg116256
« Reply #1 on: July 16, 2010, 07:06:58 pm »
This does not belong in the Theory section, but rather in the main section with all the other card ideas.

Offline Gocubbies1212Topic starter

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117137#msg117137
« Reply #2 on: July 18, 2010, 01:35:47 am »
This does not belong in the Theory section, but rather in the main section with all the other card ideas.
oh, ok sry :p
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Retribution

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117140#msg117140
« Reply #3 on: July 18, 2010, 01:38:03 am »
Way underpowered, the only multi freeze I know is ice/permafrost shield and that happens every turn, so this spell will give you absolutely no gain at all, or at the most, very little.

guolin

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117165#msg117165
« Reply #4 on: July 18, 2010, 02:11:25 am »
Too situational.

Instead, there should be a relic: costs 7 quanta, defrosts all creatures on both sides the turn after they are frozen, cannot be stolen or destroyed?

dramore

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117189#msg117189
« Reply #5 on: July 18, 2010, 03:02:14 am »
Too situational.

Instead, there should be a relic: costs 7 quanta, defrosts all creatures on both sides the turn after they are frozen, cannot be stolen or destroyed?
That would be more effective for sure. 


Way underpowered, the only multi freeze I know is ice/permafrost shield and that happens every turn, so this spell will give you absolutely no gain at all, or at the most, very little.

Lets not forget about all those uber squid users.<<<really dislike that turn after turn.

guolin

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117236#msg117236
« Reply #6 on: July 18, 2010, 04:11:47 am »
Way underpowered, the only multi freeze I know is ice/permafrost shield and that happens every turn, so this spell will give you absolutely no gain at all, or at the most, very little.

Lets not forget about all those uber squid users.<<<really dislike that turn after turn.
[/quote]

Hey, in our defense, they're rare!

Offline Thalas

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117298#msg117298
« Reply #7 on: July 18, 2010, 06:58:12 am »
make from defensive card offensive card

Card Name:  Defrost
Type: Permanent
Element: Fire
Quantums to use: 7  :fire
Effect: Defrost all creatures on both sides of the field. defrosted creatures take 2 damage.

eh pewwwp

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117301#msg117301
« Reply #8 on: July 18, 2010, 07:06:59 am »
make from defensive card offensive card

Card Name:  Defrost
Type: Permanent
Element: Fire
Quantums to use: 7  :fire
Effect: Defrost all creatures on both sides of the field. defrosted creatures take 2 damage.
which would promote further synergy between :fire :water since steam machine i can see it now...cremating photons, spamming out squids/permafrost shield, rage poition on a steam machine, awesome in a can lol

Offline Gocubbies1212Topic starter

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117390#msg117390
« Reply #9 on: July 18, 2010, 12:32:30 pm »
Too situational.

Instead, there should be a relic: costs 7 quanta, defrosts all creatures on both sides the turn after they are frozen, cannot be stolen or destroyed?
I like your idea...  It makes the card less situational, more effective...  but would it be a shield/weapon?  Currently, there are only immortal shields and weapons...  everything else you have to use enchant artifact or protect artifact on.  Otherwise, the protect artifact card loses its value
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

guolin

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117441#msg117441
« Reply #10 on: July 18, 2010, 02:52:23 pm »
Too situational.

Instead, there should be a relic: costs 7 quanta, defrosts all creatures on both sides the turn after they are frozen, cannot be stolen or destroyed?
I like your idea...  It makes the card less situational, more effective...  but would it be a shield/weapon?  Currently, there are only immortal shields and weapons...  everything else you have to use enchant artifact or protect artifact on.  Otherwise, the protect artifact card loses its value
I made it immaterial because of how situational it is. Your opponent can run a  :fire/ :water duo and just explode your defrost, then start freezing. Remember, this only takes off 2 turns of freeze and 3 turns of congeal.

Offline Gocubbies1212Topic starter

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Re: Defrost (new card I thought of) https://elementscommunity.org/forum/index.php?topic=9774.msg117521#msg117521
« Reply #11 on: July 18, 2010, 05:18:53 pm »
Too situational.

Instead, there should be a relic: costs 7 quanta, defrosts all creatures on both sides the turn after they are frozen, cannot be stolen or destroyed?
I like your idea...  It makes the card less situational, more effective...  but would it be a shield/weapon?  Currently, there are only immortal shields and weapons...  everything else you have to use enchant artifact or protect artifact on.  Otherwise, the protect artifact card loses its value
I made it immaterial because of how situational it is. Your opponent can run a  :fire/ :water duo and just explode your defrost, then start freezing. Remember, this only takes off 2 turns of freeze and 3 turns of congeal.
o yeah.  Thanks for explaining that...   butI don't think they would change the rules just for one card...  :/
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

 

blarg: