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Offline waterzxTopic starter

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Defender | Divine Defender https://elementscommunity.org/forum/index.php?topic=37023.msg464611#msg464611
« on: February 26, 2012, 01:05:47 pm »
NAME:
Defender
ELEMENT:
Light
COST:
4 :light
TYPE:
Permanent
ATK|HP:
4 | 8 when flying
TEXT:
Weapon : Deal 4 damage.
Creature which deals the largest damage to you is blinded (60% to miss you)
NAME:
Divine Defender
ELEMENT:
Light
COST:
4 :light
TYPE:
Permanent
ATK|HP:
4 | 8 when flying
TEXT:
Weapon : Deal 4 damage.
Creature which deals the largest damage to you receives 2 damage.
ART:
waterzx
IDEA:
waterzx
NOTES:
The new version for a previous card Conscience | Remorse. More balanced and more thematic.

For defender : creature A deals 10 damage to opponent while B deals only 2 damage. A will be be blinded for one turn while B will not be affected
SERIES:
NAME:
Conscience
ELEMENT:
Life
COST:
4 :life
TYPE:
Permanent
ATK|HP:
4 | 6 when flying
TEXT:
Weapon : Deal 4 damage.
Creature which deals the largest damage to a player is delayed for 2 turns.

NAME:
Remorse
ELEMENT:
Life
COST:
6 :life
TYPE:
Permanent
ATK|HP:
4 | 6 when flying
TEXT:
Weapon : Deal 4 damage.
Creature which deals the largest damage to you is delayed for 2 turns.

ART:
waterzxc
IDEA:
waterzxc
NOTES:
For example, creature A deals 10 damage to opponent while B deals only 2 damage. A will be delayed for 2 turns while B will not be affected

For the normal versions, either your and opponent's creature may be affected.

This card may be more suitable for shield but after considering the fact that Life has already had two shields , I decided to make this a weapon.
SERIES:

DarkStelth52

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464932#msg464932
« Reply #1 on: February 27, 2012, 05:27:23 am »
Very intresting card...

Offline Rutarete

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464935#msg464935
« Reply #2 on: February 27, 2012, 05:30:22 am »
The change for the upped is not worth 2 imo. I think you should keep it at 4
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Offline furballdn

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464938#msg464938
« Reply #3 on: February 27, 2012, 05:31:56 am »
2 extra damage for 2 extra quanta? Nah.

Offline waterzxTopic starter

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464953#msg464953
« Reply #4 on: February 27, 2012, 05:50:41 am »
2 extra damage for 2 extra quanta? Nah.
The normal version affects creatures of both players but the upped version only delay opponent's creature

Offline furballdn

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464954#msg464954
« Reply #5 on: February 27, 2012, 05:53:03 am »
2 extra damage for 2 extra quanta? Nah.
The normal version affects creatures of both players but the upped version only delay opponent's creature
Oh. Did not see that then. I'd also like more clarification on this. For example, with the upped version, assume I have a dragon, an antlion, and a weak photon on my field attacking you. Can you tell me what would happen to my creatures during the next 5 turns?

Offline waterzxTopic starter

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464957#msg464957
« Reply #6 on: February 27, 2012, 05:56:57 am »
2 extra damage for 2 extra quanta? Nah.
The normal version affects creatures of both players but the upped version only delay opponent's creature
Oh. Did not see that then. I'd also like more clarification on this. For example, with the upped version, assume I have a dragon, an antlion, and a weak photon on my field attacking you. Can you tell me what would happen to my creatures during the next 5 turns?
First round : Dragon delayed

Second round : Antlion delayed

Third round : Photon delayed, Dragon resumes normal status

Forth round : Dragon delayed again, Antlion resumes normal status

Offline furballdn

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464960#msg464960
« Reply #7 on: February 27, 2012, 06:00:59 am »
2 extra damage for 2 extra quanta? Nah.
The normal version affects creatures of both players but the upped version only delay opponent's creature
Oh. Did not see that then. I'd also like more clarification on this. For example, with the upped version, assume I have a dragon, an antlion, and a weak photon on my field attacking you. Can you tell me what would happen to my creatures during the next 5 turns?
First round : Dragon delayed

Second round : Antlion delayed

Third round : Photon delayed, Dragon resumes normal status

Forth round : Dragon delayed again, Antlion resumes normal status
Doesn't that seem a bit OP then? If 4 rounds had passed normally, I'd have inflicted say, 52 damage. But because of your weapon, I now do 26 damage. You didn't even need to use a shield and you've already removed half of my damage output. Worse, just using the unupped version in a creatureless (perhaps poison, or just weak attack scorpions) deck, you have a weapon that can stop creatures almost as powerfully as a squid without any extra quanta spending, and costing nearly the same as a squid as well as doing more damage.

Offline Naesala

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464971#msg464971
« Reply #8 on: February 27, 2012, 06:18:03 am »
The effect isnt very weapony. I'd suggest making it an activated ability for 1 life to delay a monster for 3 turns, then modify the rest as needed.
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Offline eaglgenes101

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464972#msg464972
« Reply #9 on: February 27, 2012, 06:18:58 am »
For the unupped version, I could do a horned frog fractal and not worry about the weapon friendly effect. That 2 extra cost is not worth it.
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Offline waterzxTopic starter

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg464983#msg464983
« Reply #10 on: February 27, 2012, 06:24:19 am »
Planned Changes :

1. weapon's skill changed to active skill

2. cost of upped version decrease

3. Anything else ?


Possible new skill :

Normal : Creature which deals the largest damage to a player has its attack halved for 2 turns

Upgraded : Creature which deals the largest damage to you has its attack halved for 2 turns

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Re: Conscience | Remorse https://elementscommunity.org/forum/index.php?topic=37023.msg465941#msg465941
« Reply #11 on: February 29, 2012, 05:15:39 pm »
This seems to fit the  :light theme more than the  :life theme. Interesting idea though. Essentially it is both a shield and weapon at the same time
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