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Rockykid19

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Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440191#msg440191
« on: December 19, 2011, 01:32:07 am »
NAME:
Death's Hammer
ELEMENT:
Death
COST:
5 :death
TYPE:
Permanent
ATK|HP:
5 | 5 when flying
TEXT:
Weapon: Deal 5 damage at the end of each turn.
Has small chance of random creature becoming a Skeleton.
NAME:
Death's Sceptor
ELEMENT:
Death
COST:
5 :death
TYPE:
Permanent
ATK|HP:
5 | 5 when flying
TEXT:
Weapon: Deal 5 damage.
Has small chance of opponent's creature becoming a Skeleton.
ART:
Shrink
IDEA:
Rockykid19
NOTES:
SERIES:

Offline artimies7

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Re: Ghostly Axe-Mace | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440195#msg440195
« Reply #1 on: December 19, 2011, 01:37:35 am »
Instead of Axe-Mace, then just do Death's Hammer.

EDIT: Also,  :death :death :death to (pretty much) destroy an opposing creature? And 5 damage? A bit OP.
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Rockykid19

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Re: Ghostly Axe-Mace | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440197#msg440197
« Reply #2 on: December 19, 2011, 01:41:35 am »
you know what, that makes much more sense. Thanks for the feedback

Offline furballdn

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440201#msg440201
« Reply #3 on: December 19, 2011, 01:51:54 am »
2 :death for still basically insta-killing a creature? :/

Rockykid19

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440203#msg440203
« Reply #4 on: December 19, 2011, 02:01:00 am »
modified with new cost for ability

Offline ZephyrPhantom

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440211#msg440211
« Reply #5 on: December 19, 2011, 02:24:04 am »
Compare:

Even though OE deals more damage and it's ability costs 1 less, it doesn't always have the potential to take out an Armagio or some of the healthier dragons with 1 use.

1-card Instakill(especiably when repeatable) is really hard to balance and it's something Zanz and the community don't really encourage either. I'd suggest changing or weakening the ability.

Rockykid19

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440218#msg440218
« Reply #6 on: December 19, 2011, 02:33:37 am »
In the continuing quest to make this card no longer OP, i have modified it once again. Hows it now?

Offline furballdn

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440223#msg440223
« Reply #7 on: December 19, 2011, 02:49:35 am »
Each turn a random creature has a chance of being turned into a skeleton? That's still kind of OP...

Offline ZephyrPhantom

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440226#msg440226
« Reply #8 on: December 19, 2011, 02:54:26 am »
In the continuing quest to make this card no longer OP, i have modified it once again. Hows it now?
Quote
Has small chance of random creature becoming a Skeleton.
What is the percent chance?

Rockykid19

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440228#msg440228
« Reply #9 on: December 19, 2011, 02:57:40 am »
Quote
Has small chance of random creature becoming a Skeleton.
probably around the 5% - 10% range, but to be honest im not quite sure

Offline oblivion1212

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440254#msg440254
« Reply #10 on: December 19, 2011, 04:22:14 am »
skele-form = OP (turning something awesome into a 1|1 is rather scary)
having it random, yea sure it weakened a bit, but still insta-kill..

i don't see the difference between the unupped and upped..
basically, 1500 moneyz for haz similar card, diff. wordings.. no me gusta XD


i think probably infecting (poisoning) a random creature would work... (unupped --> upped will make it give higher poison counters probably 1-->2 or something)
then you'd want to change the name to "Plague Hammer" or "Toxic Edge" or "Bludgeon" (although the last 2 might require art changing)

meh, just mah  :electrum

Rockykid19

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Re: Death's Hammer | Death's Sceptor https://elementscommunity.org/forum/index.php?topic=34925.msg440567#msg440567
« Reply #11 on: December 20, 2011, 12:47:02 am »
i actually really like that idea of poisoning, would  having the upped card's ability being changed to plague be OP as well? if it cost more to the use the new ability would that nerf it alittle?

 

blarg: