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omerbey

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Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41625#msg41625
« on: March 20, 2010, 06:47:37 pm »


This could make things interesting.

Offline jmizzle7

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41632#msg41632
« Reply #1 on: March 20, 2010, 06:57:22 pm »
This is an amazing concept, but instead of 'all', it should have a specific number of creatures to be sacrificed. This way you couldn't cast it with no creatures in play. I think a minimum of three or four creatures to be sacrificed would be fine. This would make Boneyard, Bone Wall, and Vulture much more fun to play with. :)

omerbey

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41633#msg41633
« Reply #2 on: March 20, 2010, 07:03:17 pm »
I think it should spare no one. Minimum requirement makes sense. How should the wording be in that case?

omerbey

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41636#msg41636
« Reply #3 on: March 20, 2010, 07:06:59 pm »
hm. How about something like this:
casting cost 8 :death - N where N is the number of creatures you sacrifice.
Might be problematic to implement though.

Offline coinich

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41643#msg41643
« Reply #4 on: March 20, 2010, 07:22:07 pm »
While I feel that sort of thing is exactly what Death needs, sadly there's no way to currently implement multiple targeting I think.

Offline jmizzle7

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41646#msg41646
« Reply #5 on: March 20, 2010, 07:31:03 pm »
Or how about this? It could force you to sacrifice all Skeletons you control, summoning the next non-Skeleton creature card in your deck. You would have to have a minimum of one Skeleton. That would actually make the card, Skeleton, playable. How bout them apples? :)

Tea is good

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41688#msg41688
« Reply #6 on: March 20, 2010, 09:47:37 pm »
Dark Summoning for a death card. Maybe unholy summoning, or Occult Summoning? Great idea though. Wait a sec, this would be good if you had skeletons out and you knew you had a bone dragon next (for death deck) otherwise you'd be spending 5 death quanta and idk how many creatures to summon a virus/vulture.

Scaredgirl

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41711#msg41711
« Reply #7 on: March 20, 2010, 10:49:10 pm »
hm. How about something like this:
casting cost 8 :death - N where N is the number of creatures you sacrifice.
Might be problematic to implement though.
Just say:

"Sacrifice all your creatures. If you sacrificed 2 or more creatures, put the next creature card in the deck to play"

However I don't think this card would be all that useful. I mean how would you use it? It would make more sense if Elements had creature cards that cost 20 or something.

omerbey

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg41846#msg41846
« Reply #8 on: March 21, 2010, 05:11:38 am »
It would be useful if you have limited number of creatures in a big deck. mainly to go through your deck for a creature you want.
it's also a good way to kill your own creatures for whatever reason. for now to feed bonewall and boneyards.

ScytherLoL

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Re: Death Card - Dark Summoning https://elementscommunity.org/forum/index.php?topic=4226.msg42084#msg42084
« Reply #9 on: March 21, 2010, 08:46:04 pm »
Hmm I can see the synergy with Bone wall and Bone Yard but the main problem I can see is coming up with a Virus for all that Sacrificing.

Still if you made a Deck around Dragons and knew you had them left it would be useful.

Just a note. If you cast Aflatoxin then sacrifice it you would get a Malignent Cell right. So this could be a good use of it.

Idea, Ideas and this one has it's uses espicially if we start getting bigger creatures.

Scyther

 

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