at best use, i see this un-upd, does 12 damage to u creates a 12/1 for 4c.+upd rage. then hits them for 12. upd one becomes a 12/2, hits both for 12. then hits them for 12. that's 24damage, for 2 cards. and if you have sosac that's +12 life for you on same turn. i think the cost you have this at; reflects its in element considerations. and limits many rush op options. such a volatile card should take some time to combo/get into play. to allow for opponent do deal with it. also fractal and pandemonium would dominate, if it was too cheap. i like this card as a good defense against
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
shield, and
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
shield. and could make snipe decks unwanting to kill it. although snipe would do 6damage to you while giving this creature +3 attack, the upd one of course doing 6 to both.