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Offline GyrodiotTopic starter

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Curse | Cruel Curse https://elementscommunity.org/forum/index.php?topic=11694.msg143848#msg143848
« on: August 22, 2010, 07:41:54 am »
NAME:
Curse
ELEMENT:
Darkness
COST:
15
TYPE:
Spell
ATK|HP:
ABILITY:
Reduce your opponent's max HP to his current HP. Drains all your Darkness quanta left.
NAME:
Cruel Curse
ELEMENT:
Darkness
COST:
12
TYPE:
Spell
ATK|HP:
ABILITY:
Reduce your opponent's max HP to his current HP plus 1. Drains all your Darkness quanta left.
ART:
Public domain
IDEA:
Gyrodiot
NOTES:
If the opponent has all his HP, Cruel Curse will actually increase his max HP by 1. 100/100 HP would become 100/101 HP.
SERIES:
None
The antithesis to Miracle... as Curse is useless after Miracle has been played, and Miracle won't help you if your opponent used Curse...

EDIT : Upped version's cost decreased to 12.
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Offline GG

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Re: Curse | Cruel Curse https://elementscommunity.org/forum/index.php?topic=11694.msg143861#msg143861
« Reply #1 on: August 22, 2010, 08:17:24 am »
i don't get why the upped version increases the HP by one. is it to 'balance' the much lower cost? i don't seem to understand the logic.
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Offline GyrodiotTopic starter

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Re: Curse | Cruel Curse https://elementscommunity.org/forum/index.php?topic=11694.msg143873#msg143873
« Reply #2 on: August 22, 2010, 08:56:35 am »
It is to prevent Elemental Mastery for the opponent. It can be used as a "last spell before dying", which "steals" the EM to the opponent... if he don't have a direct healing card.
Went AWOL. No reason.
Now silent. May return.

 

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