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Offline russianspy1234Topic starter

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Crystal Hornet | Crystal Wasp https://elementscommunity.org/forum/index.php?topic=47499.msg1048875#msg1048875
« on: March 06, 2013, 08:17:58 pm »
NAME:
Crystal Hornet
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
X | 1
TEXT:
Does not attack. Gains +1|+0 when crystals creature attack.
:aether :aether : Deal X damage to opponent, then reset Attack.
NAME:
Crystal Wasp
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
X+1 | 2
TEXT:
Does not attack. Gains +1|+0 when crystals creature attack.
:aether  : Deal X damage to opponent, then reset Attack.

ART:
OdinVanguard
IDEA:
OdinVanguard
NOTES:

SERIES:
Crystals
« Last Edit: March 10, 2013, 07:47:41 pm by russianspy1234 »
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Offline Pineapple

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Re: Crystal Phase Hornet | Crystal Phase Wasp https://elementscommunity.org/forum/index.php?topic=47499.msg1049703#msg1049703
« Reply #1 on: March 09, 2013, 10:57:53 am »
Why don't you just make the ability inflict damage equal to its ATK instead of allowing it to attack?

Offline russianspy1234Topic starter

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Re: Crystal Phase Hornet | Crystal Phase Wasp https://elementscommunity.org/forum/index.php?topic=47499.msg1049739#msg1049739
« Reply #2 on: March 09, 2013, 02:26:12 pm »
Why don't you just make the ability inflict damage equal to its ATK instead of allowing it to attack?
hmmm that is cleaner
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Offline OdinVanguard

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Re: Crystal Phase Hornet | Crystal Phase Wasp https://elementscommunity.org/forum/index.php?topic=47499.msg1049814#msg1049814
« Reply #3 on: March 09, 2013, 06:33:35 pm »
That works too...

Just make sure it resets the attack value each time. That part is in there to keep its damage output from growing too fast.
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Offline russianspy1234Topic starter

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Re: Crystal Hornet | Crystal Wasp https://elementscommunity.org/forum/index.php?topic=47499.msg1050078#msg1050078
« Reply #4 on: March 10, 2013, 07:49:30 pm »
updated the wording, removed "phase" from the name and tweaked the numbers a little bit. should be a good power level now, and the lack of the word "attack" in the ability makes it so that i don't have to deal with weird ability interactions like the one with crystal beast.


err might have to make it ATK damage instead of X damage since upped has ATK of X+1 now...
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