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Offline OdinVanguardTopic starter

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Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049502#msg1049502
« on: March 08, 2013, 07:15:53 pm »
NAME:
Crystal Ankh
ELEMENT:
Time
COST:
2 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If an ally dies on opponent's turn return it to your hand. If it is not a crystal creature, return this card as well
NAME:
Prismatic Ankh
ELEMENT:
Time
COST:
1 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If an ally dies on opponent's turn return it to your hand. If it is not a crystal creature, return this card as well

ART:
OdinVanguard

Created using Hexagon and Bryce7 by DaZ studios
IDEA:
OdinVanguard
-Credit to russianspy1234 for the crystal series for which this was designed
NOTES:
"Take your time today."

"Your allies may depart you for a time, but don't worry, they'll be back when you need them."




Essentially it's the salvager mechanic, but for creatures.
The main difference is that the ankh will be returned to hand as well unless the dying creature is a crystal creature.

Be sure to check out russianspy1234's crystal series in the exhibition section to see the other crystal card ideas that have come before
SERIES:
http://elementscommunity.org/forum/index.php/topic,47501.msg1049477.html#new
« Last Edit: March 08, 2013, 08:15:26 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Hazardus10

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049503#msg1049503
« Reply #1 on: March 08, 2013, 07:21:32 pm »
Spoiler for Hidden:
NAME:
Crystal Ankh
ELEMENT:
Time
COST:
2 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If an ally dies on opponent's turn return it to your hand. If it is not a crystal creature, return this card as well
NAME:
Prismatic Ankh
ELEMENT:
Time
COST:
1 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If an ally dies on opponent's turn return it to your hand. If it is not a crystal creature, return this card as well

ART:
OdinVanguard

Created using Hexagon and Bryce7 by DaZ studios
IDEA:
OdinVanguard
-Credit to russianspy1234 for the crystal series for which this was designed
NOTES:
"Take your time today."

"Your allies may depart you for a time, but don't worry, they'll be back when you need them."




Essentially it's the scavenger mechanic, but for creatures.
The main difference is that the ankh will be returned to hand as well unless the dying creature is a crystal creature.

Be sure to check out russianspy1234's crystal series in the exhibition section to see the other crystal card ideas that have come before
SERIES:
http://elementscommunity.org/forum/index.php/topic,47501.msg1049477.html#new

Cool Mechanic, love the idea.

I think for the Crystal Ankh instead of return it would be better off as destroyed.  Also does this stack? Meaning if you have three of these and one creature on the field dies, do you receive 3 copies?
Rule #1: Don't worry about the little things.
Rule #2: All things are little.
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Offline OdinVanguardTopic starter

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049504#msg1049504
« Reply #2 on: March 08, 2013, 07:25:46 pm »
It doesn't stack, per se, but it is good to have more than one.

Just like the scavengers, each ankh would only return 1 creature per turn. So if you have 1 ankh and the oppoenent kills 2 of your creatures, only the first one would get returned.

I was debating whether it should be destroyed or returned when a non-crystal creature dies. In the end I decided that it may be a bit on the UP side if it was destroyed...

As an alternative, I could lower the cost on the unupped version (and maybe even raise the upped cost by 1) then have the unupped version get destroyed whereas the upped version gets returned.
« Last Edit: March 08, 2013, 07:30:40 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Hazardus10

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049505#msg1049505
« Reply #3 on: March 08, 2013, 07:29:46 pm »
It doesn't stack, per se, but it is good to have more than one.

Just like the scavengers, each ankh would only return 1 creature per turn. So if you have 1 ankh and the oppoenent kills 2 of your creatures, only the first one would get returned.

Ahh ok! I think the cost of this card should increase by 1 for both upped and un-upped.  The reason for that is it act like a permanent reverse time for crystal creatures.
Rule #1: Don't worry about the little things.
Rule #2: All things are little.
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Offline OdinVanguardTopic starter

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049506#msg1049506
« Reply #4 on: March 08, 2013, 07:32:12 pm »
It doesn't stack, per se, but it is good to have more than one.

Just like the scavengers, each ankh would only return 1 creature per turn. So if you have 1 ankh and the oppoenent kills 2 of your creatures, only the first one would get returned.

Ahh ok! I think the cost of this card should increase by 1 for both upped and un-upped.  The reason for that is it act like a permanent reverse time for crystal creatures.

You may have a point there... Although, I think with the crystal cards as they are right now it may be balanced ok since crystal cards seem to be slightly more expensive than average... It will depend largely on how the series evolves... Balancing gets tricky with tightly knit mechanics like this.

If I raise cost too much then it ends up being too UP on its own and risks becoming too situational.
« Last Edit: March 08, 2013, 07:34:15 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline russianspy1234

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049518#msg1049518
« Reply #5 on: March 08, 2013, 07:53:53 pm »
great tie in to my series.
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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049521#msg1049521
« Reply #6 on: March 08, 2013, 07:58:46 pm »
*salvager.

Scavenger is Vulture | Condor's skill.
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Offline OdinVanguardTopic starter

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Re: Crystal Ankh | Prismatic Ankh https://elementscommunity.org/forum/index.php?topic=47563.msg1049526#msg1049526
« Reply #7 on: March 08, 2013, 08:16:05 pm »
*salvager.

Scavenger is Vulture | Condor's skill.
*DOH!* good catch. I fixed the notes accordingly
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

blarg: