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Kamcio32

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Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254071#msg254071
« on: January 22, 2011, 12:41:20 pm »
NAME:
Crush
ELEMENT:
Gravity
COST:
3
TYPE:
Spell
ATK|HP:
TEXT:
Destroy creature with less than 3 HP.
NAME:
Strong Crush
ELEMENT:
Gravity
COST:
4
TYPE:
Spell
ATK|HP:
TEXT:
Destroy creature with less than 4 HP.
ART:
IDEA:
Kamcio32
NOTES:
SERIES:


BloodAngel

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254076#msg254076
« Reply #1 on: January 22, 2011, 12:58:17 pm »
i think it should read 'destroy target creature with...'

And doesn't shockwave dominates this one?

Kamcio32

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254084#msg254084
« Reply #2 on: January 22, 2011, 01:16:43 pm »
Maybe shockwave wave dominates, but gravity mark don't have any damage-type spell...

BloodAngel

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254088#msg254088
« Reply #3 on: January 22, 2011, 01:25:26 pm »
that's true, but you could atleast try to equal them.

the bolts cost 1/2 quanta to play, dealing 2/3 damage
The shockwave costs 2 if i remember right (upped) dealing 4 damage
Chaos seed unupped is 1 quanta  (unupped) dealing random effect, mostly damage.
Lightning bolt deals 5 damage for 2 quanta (unupped)

for AoE damage, you have
plague 4 damage (unupped) poisons for 1 to every creature.
Thunderstorm 2 damage (unupped) dealing 1 damage
Rain of Fire 7 damage (unupped) dealing 3 to each creature.

see where i'm going to?

Its kinda expensive for what it does.

Kamcio32

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254089#msg254089
« Reply #4 on: January 22, 2011, 01:32:31 pm »
So how much it should cost?

BloodAngel

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254099#msg254099
« Reply #5 on: January 22, 2011, 01:50:14 pm »
Well as it stands now,

it could cost 3 and 3, tho' in my opinion is that still a bit expensive so making it

2 :gravity | 2 :gravity
or
3 :gravity | 2 :gravity

And even then, compared to the others its still a bit weak, but better balanced.


Perhaps you could add a special effect, like shockwave can insta kill the target if frozen.
To stick to the gravity theme you could give it 'Insta-kill the target if gravity-pulled'
So if you give it gravity pull and then crush it, its dead but thats 4 quanta for a Instakill, so thats probably overpowered.


Maybe like 'if the creature survives, it is stuck into a time bubble for 1? turn'
Makes sense for me, as due to the heavy 'crush' its like paralyzed and needs time to recover.

well, you figure it out  ;D

Kamcio32

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254119#msg254119
« Reply #6 on: January 22, 2011, 02:07:06 pm »
OK, i decided to make a 3 :gravity | 2 :gravity cost...and idea with time bubble is good...I need to think about it

Offline OldTrees

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254564#msg254564
« Reply #7 on: January 22, 2011, 09:44:02 pm »
In most cases Gravity Pull is sufficiently better to make this obsolete.

Adding a turn of delay and cutting the cost to 2|1 would be a wise start.
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BloodAngel

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254579#msg254579
« Reply #8 on: January 22, 2011, 10:06:14 pm »
In most cases Gravity Pull is sufficiently better to make this obsolete.

Adding a turn of delay and cutting the cost to 2|1 would be a wise start.
Depends, if you want to get rid of an annoying creature, fallen druid for example, but you don't want to loose your attack against your opponent, this is usefull, but yeah, in most cases gravity pull will be better, tho you'll need a creature to archieve that.

Yay OT agrees with my purpose :)

Offline Time_lord_victorius

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254584#msg254584
« Reply #9 on: January 22, 2011, 10:17:10 pm »
why do i see this as an anti-otyugh card...in GRAVITY?
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Kamcio32

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254671#msg254671
« Reply #10 on: January 22, 2011, 11:54:19 pm »
Why not...target of this spell may be opponent otyugh...

YoYoBro

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Re: Crush | Strong Crush https://elementscommunity.org/forum/index.php?topic=20034.msg254751#msg254751
« Reply #11 on: January 23, 2011, 01:24:52 am »
UP but fits the theme.

 

blarg: