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Offline ChekhovsGnuTopic starter

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Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182063#msg1182063
« on: March 12, 2015, 08:35:21 pm »
NAME:
Gravitational Collapse
ELEMENT:
Gravity
COST:
12 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
All creatures take damage equal to their attack.
NAME:
Gravitational Collapse
ELEMENT:
Gravity
COST:
10 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
All creatures take damage equal to their attack.

ART:
NASA
IDEA:
Chekhovs Gnu
NOTES:
Card designed to give gravity some more control over the field. Thematically based on the idea of very intense gravity causing objects to collapse in on themselves. Designed to fit in with gravity's selection of high-heath and low-attack minions. You could even say it has some Otyugh synergy, as the spell effect won't harm him too much (especially if he's still a 0/3) and it can bring some minions to the brink of death, allowing him to devour them.

I'm still very on the fence about what the quanta cost should be for this to be a balanced card, so I would especially appreciate feedback on that.
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Offline JonathanCrazyJ

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182065#msg1182065
« Reply #1 on: March 12, 2015, 08:48:34 pm »
Sadly I think this is fundamentally OP in a way that I don't think can be cured by simply raising the cost. The problem is that there are so few creatures which have more health than damage, so this is essentially a board wipe that can be planned against on your side but not theirs.
It's a big shame, because I really love the theme, and the idea, but implementing it in the current meta just couldn't work in my opinion.

Keep designing cards though, because I can see from the way you have approached this that you have a knack for innovative ideas :)
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Offline ChekhovsGnuTopic starter

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182067#msg1182067
« Reply #2 on: March 12, 2015, 08:55:20 pm »
Sadly I think this is fundamentally OP in a way that I don't think can be cured by simply raising the cost. The problem is that there are so few creatures which have more health than damage, so this is essentially a board wipe that can be planned against on your side but not theirs.
It's a big shame, because I really love the theme, and the idea, but implementing it in the current meta just couldn't work in my opinion.

Keep designing cards though, because I can see from the way you have approached this that you have a knack for innovative ideas :)

I can see that. I play pretty much only gravity and earth decks, so I guess I'm used to playing a lot of cards with bigger health pools, but pretty much every other element goes for creatures with higher attacks. A bit of an oversight by me, probably due to having so much experience playing beefy creatures.

I've only played for a few days now, so it's a bit hard for me to judge the costs of cards in this Quanta based system. Maybe it could be priced very high, at something like 25, but even then it is a boardwipe in a game that has very few board wipes.

Thanks for the input and encouragement!
« Last Edit: March 12, 2015, 09:01:09 pm by ChekhovsGnu »

Offline eljoemo

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182083#msg1182083
« Reply #3 on: March 12, 2015, 10:23:02 pm »
I'm fairly sure this has been suggested before, although I could be wrong. But this card essentially kills all creatures who's attack is equal to or greater than their HP, which essentially can completely wipe out several elements completely. As jonathan says, there are too few creatures that have more HP than attack, and most of them are in either earth of gravity. You could potentially tweak the card by reducing the damage dealt (such as make it 50% of the attack, for example) but raising the cost isn't a good fix.

Anyway, I hope you keep making cards around here
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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182095#msg1182095
« Reply #4 on: March 13, 2015, 12:37:56 am »
thats an amazing artwork.
I think the idea of killing all creatures is great as long as Gravitational Collapse quanta costs is kept high.
To counter killing all creatures, players can just dun send all creatures out in a rush.

Since Gravitational Collapse affects your creatures too,
i can see it doing well in a control deck, many creature killing spells
with little creatures or weapon to attack opponent.

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182099#msg1182099
« Reply #5 on: March 13, 2015, 12:55:56 am »
I'm fairly sure this has been suggested before, although I could be wrong. But this card essentially kills all creatures who's attack is equal to or greater than their HP, which essentially can completely wipe out several elements completely. As jonathan says, there are too few creatures that have more HP than attack, and most of them are in either earth of gravity. You could potentially tweak the card by reducing the damage dealt (such as make it 50% of the attack, for example) but raising the cost isn't a good fix.

Anyway, I hope you keep making cards around here
50% would make it practically just :fire hate.
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Offline serprex

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182101#msg1182101
« Reply #6 on: March 13, 2015, 01:46:17 am »
Saying the effect is innately OP is like saying Maxwell's is OP

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182104#msg1182104
« Reply #7 on: March 13, 2015, 01:48:55 am »
Saying the effect is innately OP is like saying Maxwell's is OP

Long live the scarab swarm

Well, this is a lot faster than Maxwell's Demon while also killing creatures with equal attack and HP
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Offline ChekhovsGnuTopic starter

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182106#msg1182106
« Reply #8 on: March 13, 2015, 01:53:28 am »
thats an amazing artwork.
I think the idea of killing all creatures is great as long as Gravitational Collapse quanta costs is kept high.
To counter killing all creatures, players can just dun send all creatures out in a rush.

Since Gravitational Collapse affects your creatures too,
i can see it doing well in a control deck, many creature killing spells
with little creatures or weapon to attack opponent.

Thank goodness for public domain NASA illustrations  :D

50% would make it practically just :fire hate.

I see what you mean, but creatures with higher attack are generally favored more then ones with higher health. Thanks for your support for the card though, glad to have input on the design.

I'm fairly sure this has been suggested before, although I could be wrong. But this card essentially kills all creatures who's attack is equal to or greater than their HP, which essentially can completely wipe out several elements completely. As jonathan says, there are too few creatures that have more HP than attack, and most of them are in either earth of gravity. You could potentially tweak the card by reducing the damage dealt (such as make it 50% of the attack, for example) but raising the cost isn't a good fix.

Anyway, I hope you keep making cards around here

I assure you this isn't a copy or a repost; if you just a mean a card with the same effect, then I might have missed it, although I did try to check to make sure a card like this wasn't somewhere already.

Yeah, I can see it wiping out most elements. 50% of their attack being dealt as damage might work, as it still takes out the glass cannons easily without having as high a chance to wipe the enemy board, but I also feel like that makes the card a lot less... intuitive? That's definitely a possibility, though.

Thank you, I'll keep trying to think up new interesting cards!

Saying the effect is innately OP is like saying Maxwell's is OP

Long live the scarab swarm

Woah, I forgot completely about Maxwell's Demon. Your point makes sense, but also keep in mind Maxwell can't kill creatures with equal attack and health, which there are quite a few of. Also keep in mind it takes a while to Maxwell's their entire board. Still, you have a point, and that does make this card seem somewhat more possible, so thank you for the contribution! I really wish we could playtest cards like this, it's hard to judge it when nothing very close to its effect is in the game.

Offline Devourer

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182114#msg1182114
« Reply #9 on: March 13, 2015, 03:33:12 am »
This might be really stupid, but just for the sake of throwing ideas out there:
All creatures' attack is reduced by their HP. Attack cannot go negative.

Or, on a completely different card idea with little relation to OP inspired by the idea of Gravitational Collapse:
Kill target creature: generate Singularity on your side of the field. Cannot target Singularities.
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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182158#msg1182158
« Reply #10 on: March 13, 2015, 07:11:46 pm »
This might be really stupid, but just for the sake of throwing ideas out there:
All creatures' attack is reduced by their HP. Attack cannot go negative.

Or, on a completely different card idea with little relation to OP inspired by the idea of Gravitational Collapse:
Kill target creature: generate Singularity on your side of the field. Cannot target Singularities.

That first idea interesting, and I'm really not sure if it's viable... but I think it would fit better in a different element, because gravity creatures wouldn't like being played with it. Also runs into a problem of not being great against many creatures- glass cannons don't care too much because their attack won't be lowered much, and high health minions that get reduced to 0 weren't likely to do much damage anyways. Definitely would make middle-ground creatures quite sad, though. Interesting though!

I barely understand singularity as a card so I can't comment much on the second one, but it is cool and definitely fits Gravitational Collapse.

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Re: Gravitational Collapse | Gravitational Collapse https://elementscommunity.org/forum/index.php?topic=57787.msg1182178#msg1182178
« Reply #11 on: March 13, 2015, 09:57:49 pm »

 

blarg: