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Offline EspithelTopic starter

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Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147832#msg1147832
« on: July 27, 2014, 09:39:21 pm »
NAME:
Coqui Frog
ELEMENT:
Life
COST:
8 :life
TYPE:
Creature
ATK|HP:
8 | 4
TEXT:
Startle: Ready all skills when Coqui Frog enters play. Your opponent can use skills twice on thier next turn.
NAME:
Coqui Frog
ELEMENT:
Life
COST:
6 :life
TYPE:
Creature
ATK|HP:
8 | 4
TEXT:
Startle: Ready all skills when Coqui Frog enters play. Your opponent can use skills twice on thier next turn.

ART:
Royalty Free (http://www.imagesource.com/Doc/IS0/Media/TR5/a/e/a/b/IS099V1AB.jpg)
IDEA:
Frozengaia
NOTES:
The idea is a creature so loud it startles everything.
This is basically the second effect of SoR on all permanents. And creatures.
/All cards in play.
/We seriously need a unified word for permanents and creatures.
SERIES:

« Last Edit: July 28, 2014, 03:13:12 pm by Frozengaia »

Offline dragtom

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147876#msg1147876
« Reply #1 on: July 28, 2014, 09:40:16 am »
it nowhere sais that it only triggers for permanents, except in the notes
I dont know how to fit it on the card, though  I think it's important enough that it needs to be on there.
be quick- time is quanta.

Offline EspithelTopic starter

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147904#msg1147904
« Reply #2 on: July 28, 2014, 02:22:49 pm »
... Stupid silly me getting me and my magic mixed up. ¬_¬

All permanents and all creatures*. There.
All cards in play*
Various other methods of errata*
All non-spell cards*
Why does there have to be so much magic overlap ;~;

Offline dragtom

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147910#msg1147910
« Reply #3 on: July 28, 2014, 02:39:29 pm »
also, this + mitosis + SoR = 23 frogs.
be quick- time is quanta.

Offline EspithelTopic starter

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147911#msg1147911
« Reply #4 on: July 28, 2014, 02:41:14 pm »
That is true. ... I think. Can't remember how SoR works on time cr- No, it works all right.

At the cost of about 16-12 quanta a turn.

Offline dragtom

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147912#msg1147912
« Reply #5 on: July 28, 2014, 02:57:08 pm »
That is true. ... I think. Can't remember how SoR works on time cr- No, it works all right.

At the cost of about 16-12 quanta a turn.
i meant to say next turn it means 23 frogs.

SoR takes away the high mitosis cost.

adding a quint and you have a 3 turn kill vs almost every fg (only huge bone walls help),
with only 4 cards.

you could also add a green nymph + SoR,
not for otk-ing but to get huge damage for relatively low cost.

mitosis makes this very strong,
so either make this only work once or twice per turn (like SoR),
or only have this work when played directly from hand.
be quick- time is quanta.

Offline EspithelTopic starter

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147917#msg1147917
« Reply #6 on: July 28, 2014, 03:12:35 pm »
When I said it was a SoR on all permanents, I wasn't being literal.
That was a comparative.

...Although, I guess I should have said "The second effect of SoR", not just SoR...
But who uses SoR for the first effect...Don't flame me with a thousand examples, I know that was a stupid comment >:|

Okay, I'll re-clarify the notes.

Offline kaempfer13

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147921#msg1147921
« Reply #7 on: July 28, 2014, 03:51:27 pm »
In order to prevent dragtom's (almost shortened your name to drag, sorry) scenario, you will have to make it work like a battlecry in hearthstone. I guess in elements this would translate to a spellcard that summons Coqui frog and readies all abilities. Or it can be fixed by not affecting 0 cost abilities.
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Offline EspithelTopic starter

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147923#msg1147923
« Reply #8 on: July 28, 2014, 04:02:35 pm »
Or we can just make it not work on Coqui Frogs.

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147924#msg1147924
« Reply #9 on: July 28, 2014, 04:06:47 pm »
Ewentually, something like "Startle only works after one turn without summoning any creature." or something like that.
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147949#msg1147949
« Reply #10 on: July 28, 2014, 05:55:17 pm »
Alternative would be to have it absorb quanta to function...

That way you could indeed still spam frogs, but you would need a decent chunk of off element quanta to do so.
Considering that this frog has a high price already that should be enough to mitigate potential for abuse with mitosis.

It would also be a good way to work in a synnergy with a second element. I think :time would be a good choice since multi-ability use effect has already been established by SoR, so it helps to keep that little niche for time's theme intact.

Maybe something like:
"Startle: Absorb :time per card in play to ready each card's skills.
Opponent may use skills twice next turn."

Or you can just assume that people know it will only be 1 time per turn since that is how SoR behaves.

There is no explicit statement that its bonus skill use effect cannot be used more than once per creature, but that is how it functions.
« Last Edit: July 28, 2014, 06:00:54 pm by OdinVanguard »
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Re: Coqui Frog | Coqui Frog https://elementscommunity.org/forum/index.php?topic=55142.msg1147956#msg1147956
« Reply #11 on: July 28, 2014, 06:05:59 pm »
moar Sky blitz = no. I think SoR's skill boost only affects  :time creatures because of blitz.
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