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Offline Fippe94

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144479#msg1144479
« Reply #12 on: July 08, 2014, 03:29:37 pm »
CC refers to stuff that changes a creature's stats, status or abilities for the worse. If you have your own, new, definition of cc, feel free, just don't expect the rest of the community to agree or understand what you are talking about.
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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144480#msg1144480
« Reply #13 on: July 08, 2014, 03:31:43 pm »
From both a thematic and balance point of view I'd prefer something like this

« Last Edit: July 08, 2014, 03:34:04 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
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Offline Joseph7

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144488#msg1144488
« Reply #14 on: July 08, 2014, 05:14:38 pm »
From both a thematic and balance point of view I'd prefer something like this

I much prefer this idea to the original plan for the card. Although I think this suggestion could see a cost increase to 5|4 for balance reasons, it isn't instant-kill, and fits much better within the light thematic.

Offline Submachine

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144489#msg1144489
« Reply #15 on: July 08, 2014, 05:23:25 pm »
From both a thematic and balance point of view I'd prefer something like this


The problem with this, that it has been suggested a lot of times before, so it's not really original. :/
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Offline theelkspeaks

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144494#msg1144494
« Reply #16 on: July 08, 2014, 05:51:24 pm »
How about something like: Create a copy of target creature on your field, replacing any active with bioluminence.  Both copies have their attack reduced to 0.

This way it's not an instantkill - your opponent can still use the creature, as a Blessing target for example, and can still use any skill it might have.  And you get an extra hope shield raiser.
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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144495#msg1144495
« Reply #17 on: July 08, 2014, 05:53:05 pm »
From both a thematic and balance point of view I'd prefer something like this


The problem with this, that it has been suggested a lot of times before, so it's not really original. :/

Yeah, it's a fairly obvious idea (I even stole the name from the MtG card that does pretty much the same). it is also just half an antimatter :P
Every time a graboid evolves, an elemental gets his wings.
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Offline Espithel

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144496#msg1144496
« Reply #18 on: July 08, 2014, 06:03:16 pm »
Stealing from MTG's allowed, is it?

...One moment.

...
As for the card, Krsy's... It's fine. Needs a small cost reduction, though. Let's get back on topic. >:U

Offline iancudorinmarian

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144497#msg1144497
« Reply #19 on: July 08, 2014, 06:17:32 pm »
"Reduce" would be better instead of "Change", just saying.

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144498#msg1144498
« Reply #20 on: July 08, 2014, 06:31:39 pm »
"Reduce" would be better instead of "Change", just saying.

Antimatter.
Every time a graboid evolves, an elemental gets his wings.
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Offline Espithel

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144499#msg1144499
« Reply #21 on: July 08, 2014, 06:33:02 pm »
Reduce implies its maximum ATK stays the same, whilst change implies it doesn't.

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144500#msg1144500
« Reply #22 on: July 08, 2014, 06:35:34 pm »
Reduce implies its maximum ATK stays the same, whilst change implies it doesn't.

wat
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Offline Espithel

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Re: Conversion | Conversion https://elementscommunity.org/forum/index.php?topic=54924.msg1144501#msg1144501
« Reply #23 on: July 08, 2014, 06:43:25 pm »
Reduce implies its maximum ATK stays the same, whilst change implies it doesn't.

What?
...


Maximum ATK and current ATK are too different things.
Reduce implies it doesn't change the maximum ATK.
Change implies it does.

 

anything
blarg: