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icybraker

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Contemplation | Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61462#msg61462
« on: May 01, 2010, 01:08:52 am »
EDITED AGAIN! :)

NAME:
Contemplation
ELEMENT:
:light
COST:
4
TYPE:
Permanent
ATK/HP:
-
ABILITY:
All increases you receive to your current HP from elemental sources heal you twice.
Does not stack.
ART BY:
Stock Photo
IDEA BY:
Icybraker
NAME:
Introspection
ELEMENT:
:light
COST:
5
TYPE:
Permanent
ATK/HP:
-
ABILITY:
All increases you receive to your current HP from elemental sources heal you three times.
Does not stack.
ART BY:
Stock Photo
IDEA BY:
Icybraker
NOTES: [/color][/b]
    Yes, it does not increase MAX HP healing. Yes, it stacks with itself (both upgraded and unupgraded versions). Yes, it only affects spell healing, like Miracle and Heal. Empathic Bond and SoG are not affected. Yes, it only adds HP once. For example: With a Contemplation out, you use Drain Life. You gain the amount you would normally gain from Drain Life, plus 7. With 2 Contemplations out you gain the normal amount plus 14. Yes, the ability recognizes both Contemplation and Introspection. It also recognizes opponent Contemplations and Introspections.

acelink

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61619#msg61619
« Reply #1 on: May 01, 2010, 10:21:24 am »
I like the idea.  I'm just against giving shards any more power.  :(

SoD is already strong enough as is. 

Offline xdude

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61620#msg61620
« Reply #2 on: May 01, 2010, 10:33:23 am »
Awesome, more power to the Holy Flash :D
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unionruler

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61639#msg61639
« Reply #3 on: May 01, 2010, 11:28:27 am »
I am against this card stacking--think it should work like nightfall/eclipse in that it should not stack. As it is I agree that the synergy with shards might still be slightly overpowered and would make farming FGs a lot easier. I would suggest that the permanent's effect only initializes a one-turn delay after it is cast from hand as a nerf, after all, it takes time to contemplate/intraspect  ;) Oh and the 15 hp after destruction thing is too complicated just increase the cost of the unupped one by 1  :light.

Arondight

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61640#msg61640
« Reply #4 on: May 01, 2010, 11:32:46 am »
I really dislike the fact that it will make Shards of Gratitude even more powerful. Those things hardly have any bad effects—if any as is already. If it only worked for light and life spells/permanents, then that would be better.

icybraker

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61656#msg61656
« Reply #5 on: May 01, 2010, 12:26:58 pm »
Hmm. Mixed reception so far.

I like the idea.  I'm just against giving shards any more power.  :(

SoD is already strong enough as is. 
It still doesn't double max HP, but I see your point.

Awesome, more power to the Holy Flash :D
This was pretty much the reason why I wanted to make this card - so I could start seeing more Healing cards in the game. The Shard thing kind of screws it over.

Quote
Oh and the 15 hp after destruction thing is too complicated just increase the cost of the unupped one by 1
I don't like the "Destroy" thing either; I'm going to change it. Stacking, I think, isn't overpowered. I'll wait until more opinions come in before I change it.

I really dislike the fact that it will make Shards of Gratitude even more powerful. Those things hardly have any bad effects—if any as is already. If it only worked for light and life spells/permanents, then that would be better.
But that would alienate Antimatter and stuff. How about "All increases you receive in your HP from an elemental source heals you for twice as much."

This means that the healing source must be from an element; Other cards will not heal double. This is meant to nerf the Contemplation + SoD / SoG combo.

Approve?

Wisemage

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61677#msg61677
« Reply #6 on: May 01, 2010, 01:43:40 pm »
Its fine except for the stacking.

Since its multiplicative it is WAY to strong.

You didnt think it was strong when you said 3 of them makes a heal give 160 hp?

Imagine feral bonds

Also didnt even think about shards.

1 shard with 3 of these would heal (5 times 2 times 2 times 2) 40

icybraker

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61679#msg61679
« Reply #7 on: May 01, 2010, 01:46:13 pm »
Yep. This is definitely overpowered. I discussed this with Unit in chat, and we thought of a different solution.

With 1 Contemplation: X2 healing
With 2 Contemplations: X3 healing
With 3 Contemplations: X4 healing

Is this still overpowered? If it still is, then I'll eliminate stacking altogether.

Wisemage

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61680#msg61680
« Reply #8 on: May 01, 2010, 01:47:53 pm »
thats less overpowered, but still too strong.

I think double healing is fine as it is, so they shouldnt stack

icybraker

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Re: Contemplation / Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61681#msg61681
« Reply #9 on: May 01, 2010, 01:49:51 pm »
True. And wording my idea is complicated, too.

EDIT:

OP edited. How is it now?

Lanidrak

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Re: Contemplation | Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61735#msg61735
« Reply #10 on: May 01, 2010, 03:29:29 pm »
Personally I'm against increasing healing effects... Pack a miracle if you want to be an imbalanced healing gypsy!

Empathic Bonds stack. That's a potential 144 healing every turn.
Shards of Gratitude stack. That's a further 30 hit points healed every turn.
Shards of D-whatever they are. Another +120hp straight up. (does increase maximum health, but also heals you twenty hitpoints)
New Vampire Dagger and Emerald Staff - further healing (add a flying if you want to really abuse, maybe an adrenaline)
Antimatter - quite possibly the most imbalanced healing feature of all, effectively does -200% to attack damage on a creature.
Improved Miracle - the king of kings... can effectively heal to infinity-1. Provided you have buffed your max HP up... So 219hp healed max.

Then there's Sundials, and a variety of Shields to improve your survivability...

You're just making the game revolve more around who has more luck in drawing Explosions vs Enchant Artifacts. :p

Sorry, not a fan at all of this concept I'm afraid.. Nice art though!




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Re: Contemplation | Introspection https://elementscommunity.org/forum/index.php?topic=6028.msg61736#msg61736
« Reply #11 on: May 01, 2010, 03:31:30 pm »
Still Overpowered. Feral Bond x3 is too much.
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