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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg323749#msg323749
« Reply #12 on: April 30, 2011, 10:04:36 pm »
It shuts down mono- :aether because it has quite a bit of CC. It also makes most nymphs useless.

Offline AnarookTopic starter

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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg323914#msg323914
« Reply #13 on: May 01, 2011, 02:23:32 am »
It doesn't shut down anything, and it equally affects all creatures.
Once again, this affects both players, you risk yourself just as much as your opponent with this.
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Offline Vipy5

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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg323918#msg323918
« Reply #14 on: May 01, 2011, 02:39:45 am »
You could make it so that in the unupped its a low percent chance (like 30/40%)that when you target something (with an ability) it will be what you targeted (otherwise it's random) and for upped that percentage to be higher (like 60/70%)

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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg324013#msg324013
« Reply #15 on: May 01, 2011, 05:26:45 am »
It doesn't shut down anything, and it equally affects all creatures.
Once again, this affects both players, you risk yourself just as much as your opponent with this.
Except, this wouldn't be played in a deck that involved a lot of targeting, so there's really no risk.  For example, I could use this barrier with a Lycanthrope + Devourer rush to basically give my Lycanthropes a ton of evasion and a good chance of getting buffed by my opponent's spells - sure, Adrenaline my Devourer!  It's multiplicatively better with more creatures on your field, so it's essentially only usable in a high creature deck.  If I have 4 creatures and my opponent has 2, there is a 2/3 chance a Blessing will hit my creature, making it a dead card.

To make it always advantageous for your opponent to play the Blessing (but still risky), you would need no more than 50% chance of targeting being randomized.  Then there's the issue of damage spells, which could potentially backfire and kill the caster, which I won't get into now.  I like the concept, but easily making a lot of cards dead cards is a bit too strong in my opinion.

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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg324101#msg324101
« Reply #16 on: May 01, 2011, 12:05:07 pm »
And the percentage seems to be what's up for discussion.
This doesn't "make alot of cards dead" either.  It carries equal risk to player and opponent.
Yes certainly if you or your opponent has more monsters than the other, then chances are higher for them being targeted, thats part of the card.
Give and take.
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Offline storyteller

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Re: Chaos Barrier|Chaos Barrier https://elementscommunity.org/forum/index.php?topic=25387.msg324198#msg324198
« Reply #17 on: May 01, 2011, 02:59:24 pm »
give it a time limit instaed of a percentage, like it only lasts 4 turns then you have to cast a new one..

also it should end with the opp able to cast spells use ability at least one time before its your turn, you buff heal and attack then cast another.

 

blarg: