@Rutarete:
1. (graveyard) I'm not sure what you mean. This card's purpose is to produce dying units and graveyard's purpose is to utilize dying units. Yes, both produce cheap units which can be sacrificed etc. but in two different situations. Does it regard to your concern?
@Raptor6789/Absol:
1. (fractal/chimera) Yes, you'll need way to much to abuse the cheapness of the Rotting Zombie. I think that's not a problem for this card, thanks.
@Quantumage:
1. (cost) I wasn't sure about that either. So i made this calculation: After three turns (!) you spent 5 quanta and gained two Zombies (you'll never have more than that usually), with a combined attack of 6, i think it's fine. I'll change it in case more people prefer its cost to be 4
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