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Offline SubmachineTopic starter

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Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217337#msg1217337
« on: December 08, 2015, 01:27:11 am »
NAME:
Bastion Wall
ELEMENT:
Earth
COST:
5 :earth
TYPE:
Permanent
TEXT:
Shield: absorbs 40 damage.
Each Titanium|Diamond shield played adds +20|+30 to absorption. Stacks.
NAME:
Fortress Wall
ELEMENT:
Earth
COST:
5 :earth
TYPE:
Permanent
TEXT:
Shield: absorbs 50 damage.
Each Titanium|Diamond shield played adds +28|+42 to absorption. Stacks.

ART:
It wasn't me.
NOTES:
This shield basically gives you extra HP which is vulnerable to Deflagration and other PC. However, you cannot replace it with Titanium or Diamond shield. Those shields are added to the bastion's defense, adding you extra HP protection.

The extra protection given by Titanium|Diamond shields now have calculations behind them. For the unupped, 1 :earth quantum gives +5 absorption, while for the upped, 1 :earth gives +7.


Spoiler for Old versions:


I tried to compare the estimated defense to Dimensional Shield, but the numbers still look random. Any suggestions on the stats are welcome.
« Last Edit: December 10, 2015, 05:26:20 pm by Submachine »
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Offline kirbylover314

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217343#msg1217343
« Reply #1 on: December 08, 2015, 02:30:25 am »
...so it's kinda like a Dissipation shield but with no quanta loss?

Offline Flayne

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217345#msg1217345
« Reply #2 on: December 08, 2015, 02:44:54 am »
Too strong within its own element when you consider stone skin and PA.
Even if it wasn't :earth PA would still be a viable addition with this and in a stall deck, even without the aid of titanium shields. (especially upped)

A lot of decks struggle to wrack up to barely 25 damage per turn without getting CC'd and over a period of time in the match,
and the upgraded absorbs 75? on top of that you can add even more points equal to half of the unupped+ at the cost of a measly couple of :earth ?

Compare this to Bone wall which has a similar element but in counters, although situational, an Adrenal Frog can take down bone wall in 2 attacks if it wasn't stacked enough.
This can take way more turns potentially despite it being numeric rather than counter based.

and by stackable I assume you can play this again and add the actual value of the card? (75+75?)

A tad too strong I think. I would suggest significantly lowering the points and the cost in order to accommodate the cost of using titanium/diamond shields to add points.

The idea and concept in itself is really cool though, I would like to see a balanced version in game.

« Last Edit: December 08, 2015, 02:51:40 am by Flayne »
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Offline Aves

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217364#msg1217364
« Reply #3 on: December 08, 2015, 07:24:15 am »
Love the concept. What about instead of being a flat number, it was related to the # of permanents you had on the field, say, 3X|X is the number of permanents you have? I think thematically that might tie in better, with the idea of building up a mighty fortress. It also makes the shield a lot weaker early on, but stronger in stalls and in lategame-- similar to SS.
« Last Edit: December 08, 2015, 07:29:00 am by Aves »
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Offline Higurashi

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217365#msg1217365
« Reply #4 on: December 08, 2015, 07:38:03 am »
You'll have to compare this with Heal rather than Dims. 20 for 3 is equal to roughly 33 for 5. PC weakness could be worth a small boost to, say, 35. Being able to increase the absorption is a strength, but not enough to lower the absorption imo. The upped should probably follow the same pattern as Heal and just cost 1 less rather than give 50 absorption for 5 since more value per card is everything for a stall. The stacking increase seems fine though.

That's if you want it on Heal's power level. Heal isn't a weak card, but it's not used much competitively either. You could get away with pushing this up to 40 and the upped one even to 50, most likely. It'd be a strong card in a stall, but not overly so.
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Offline SubmachineTopic starter

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217511#msg1217511
« Reply #5 on: December 10, 2015, 05:21:53 pm »
I considered all suggestions. I heeded Flayne's and Higurashi's suggestions about stat lowering and I also considered what Aves said.

Love the concept. What about instead of being a flat number, it was related to the # of permanents you had on the field, say, 3X|X is the number of permanents you have? I think thematically that might tie in better, with the idea of building up a mighty fortress. It also makes the shield a lot weaker early on, but stronger in stalls and in lategame-- similar to SS.
That is a cool idea, but sadly Earth doesn't have many permanents to make it strong enough. It would fit Life, Light or Air, but that would require me a sharp thematical change. ^^"

So here is the updated version:

Spoiler for Hidden:
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Offline tereret

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217514#msg1217514
« Reply #6 on: December 10, 2015, 05:48:57 pm »
Quote
That is a cool idea, but sadly Earth doesn't have many permanents to make it strong enough. It would fit Life, Light or Air, but that would require me a sharp thematical change. ^^"
Air: solid mist
Life: Natural armor - the equal cost of this element's shields make it fit perfectly, maybe add"each time you sacrife a emerald shield, protect this for a turn, each time you sacrifice spine caprace, poison an enemy creature"
light: inner light - it'd say "offer to gods" instead of stack, the main problem is the imbalance(almost weakness) light shields have without support.
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Offline Aves

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Re: Bastion Wall | Fortress Wall https://elementscommunity.org/forum/index.php?topic=60700.msg1217556#msg1217556
« Reply #7 on: December 11, 2015, 12:42:53 am »
Ah, I was thinking to include each pillar and pendulum individually, not just as a stack. The multiplier and perhaps initial boost could be modified, of course. As for theme, I think it still fits earth, the element with protect artifact and stone skin. (And yes, still keeping all of your other ideas such as diamond shield boosts)
« Last Edit: December 11, 2015, 12:45:13 am by Aves »
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anything
blarg: