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Offline skyironswordTopic starter

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Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1128974#msg1128974
« on: March 09, 2014, 02:51:18 am »
NAME:
Cloud Cover
ELEMENT:
Air
COST:
5 :air
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: You do not draw cards. The attacking creatures have a 80% to miss you. Click to destroy
NAME:
Cloud Cover
ELEMENT:
Air
COST:
4 :air
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: You do not draw cards. The attacking creatures have a 80% to miss you. Click to destroy

ART:

IDEA:
skyironsword
NOTES:
Apparently combining three already used effects can make a new card. Who knew.
SERIES:


Offline Terran 3

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1128975#msg1128975
« Reply #1 on: March 09, 2014, 02:53:39 am »
What do you mean by "you do not draw cards"?

What if you use an Electrum Hourglass? What if your opponent uses SoB?
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Offline artimies7

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1128976#msg1128976
« Reply #2 on: March 09, 2014, 03:01:11 am »
This mechanic seems interesting when I think about playing this on your opponent.

As it stands, however, this would make a major late-game protection against deckouts. May or may not be OP.

Also, I'm thinking of a spinoff mechanic where your opponent cannot draw cards, but you also have some negative effect.
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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129111#msg1129111
« Reply #3 on: March 10, 2014, 12:27:21 pm »
What do you mean by "you do not draw cards"?

What if you use an Electrum Hourglass? What if your opponent uses SoB?

I echo this! If you can still draw card with Hourglass then it seems powerful indeed. Even without that, I still think it is possible for this to be a real beast. In the last few turns of rushy PvP, drawing 2-3 cards may not make as much of a difference as having 80% defense. I worry it is OP, though it is not far removed from Fog.

As a side-note really, I'm not hugely keen on his because it's kind of a grandiose Fog — +power +nerf.
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Offline dragtom

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129130#msg1129130
« Reply #4 on: March 10, 2014, 05:53:59 pm »
preventing deckout without having a skill cost every turn,
and without being forced to have another card (I.E. creature),
and without having to pack an addtional card/copy to prevent last turn-draws?

okay, it does not allow for another shield, which is usually a huge part of deckouts-
but 80% chance to miss is one of the best shields in the game.

other than overshadowing eternity in deckouts, the card looks cool, though.
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Offline skyironswordTopic starter

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129144#msg1129144
« Reply #5 on: March 10, 2014, 10:14:25 pm »
What do you mean by "you do not draw cards"?

What if you use an Electrum Hourglass? What if your opponent uses SoB?
It means you don't draw cards. Self explanatory really.

I hadn't thought about that, but I suppose the hourglass wouldn't work, and neither would precog, golden nymph, or sundial. Your opponent using SoB would let you draw cards, you using it wouldn't.
I echo this! If you can still draw card with Hourglass then it seems powerful indeed. Even without that, I still think it is possible for this to be a real beast. In the last few turns of rushy PvP, drawing 2-3 cards may not make as much of a difference as having 80% defense. I worry it is OP, though it is not far removed from Fog.

As a side-note really, I'm not hugely keen on his because it's kind of a grandiose Fog — +power +nerf.
Hmm, that's true. What do you suppose I change it to?

... so rain of fire is just a grandiose thunderstorm?
This mechanic seems interesting when I think about playing this on your opponent.

As it stands, however, this would make a major late-game protection against deckouts. May or may not be OP.

Also, I'm thinking of a spinoff mechanic where your opponent cannot draw cards, but you also have some negative effect.
That's an idea.

That's true, and it may be overshadowing Eternity for deckout purposes. I don't think it overshadows the rest of Eternity's uses, however.
preventing deckout without having a skill cost every turn,
and without being forced to have another card (I.E. creature),
and without having to pack an addtional card/copy to prevent last turn-draws?

okay, it does not allow for another shield, which is usually a huge part of deckouts-
but 80% chance to miss is one of the best shields in the game.


other than overshadowing eternity in deckouts, the card looks cool, though.
So you see the inability to draw cards as an advantage? I hadn't considered that.

That's true, but this is only really usable in a deckout at the very end. Unless you wanna just lock yourself all game, I suppose.
« Last Edit: March 10, 2014, 10:21:51 pm by skyironsword »

Offline OdinVanguard

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129335#msg1129335
« Reply #6 on: March 12, 2014, 09:04:32 pm »
Why would the opponent using SoBr make you draw cards but not the other way around?

If all card drawing of any kind is prevented it will make it much easier to balance.
The only thing that would help you get new cards then would be SoSe since it "adds" cards rather than drawing them,
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It does make an interesting method to prevent deckout loss. I think most players would probably try to pack 1 just so they can get that effect.

As long as it stays mid to high cost range that should be okay, but if it costs too little it would end up getting abused.

I actually think this would make a better card for :time ... if it were rethemed.
maybe using
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Offline dragtom

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129347#msg1129347
« Reply #7 on: March 12, 2014, 10:50:30 pm »
The only thing that would help you get new cards then would be SoSe
or, you know, mindgate, fractal, and opponent's nightmare.
be quick- time is quanta.

Offline skyironswordTopic starter

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129349#msg1129349
« Reply #8 on: March 12, 2014, 10:58:21 pm »
I could make it read 'New cards cannot be added to hand' if that's not too confusing.

Offline ARTHANASIOS

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129370#msg1129370
« Reply #9 on: March 13, 2014, 02:47:42 am »
If I use EA on this shield, can I still click it to destroy it?
Anyway, this is ridiculously OP. Think abou it...

* It is just by 20% worse than Dim Shield and it is both permanent (lasting for an infinite amount of turns and not just for 3) and cheaper than Dim.
* It can be self-destructed at will.
* It prevents you from decking out. True, you can't draw any new cards to aid your strategy, but this card and a few healing can create a 30-card stall deck that can beat almost any rush. In the end, it is more of a positive feature than a negative one. And even if it were negative, its self-destruct mechanism can save you exactly the moment you need to draw more cards.

Imo, the abilities of this card aren't OP by themselves. It is their combination in a single card that makes this tremendously OP. Just my 2 electrum...
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Offline Annele

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129373#msg1129373
« Reply #10 on: March 13, 2014, 03:11:09 am »
I really like this card - it's an interesting mechanic with many user. I have to agree with some of the other points though. It is a grandious fog; unlike rof it is in the same element as its weaker counter part. this is easily fixed though, a different element & theme would do the trick. Also, the chance to miss seems a bit high - i think to balance its ability to stop drawing cards (for deckout) it should be slightly lower - maybe 70% for unupped and no cost reduction for upped? just a thought.
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Offline skyironswordTopic starter

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Re: Cloud Cover | Cloud Cover https://elementscommunity.org/forum/index.php?topic=53979.msg1129425#msg1129425
« Reply #11 on: March 13, 2014, 07:44:19 pm »
Alright, anyone have ideas for element/theme?

And thank you Annele. Out of laziness I'll edit it at the same time I change the element, so no changes yet

 

anything
blarg: