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PhantomFox

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Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23462#msg23462
« on: February 04, 2010, 05:41:39 pm »
These are two cards designed to synergize with each other.  Since one is Life and the other Gravity, they are lumberjacks.  I guess.

Mr. Tim
Cost 9 :life
3/5
Inherent buff: Adrenaline
Ability - Teamup: Do not attack this turn to increase Mr. Burr's attack by your own for 1 turn.

Mr. Burr
Cost 6  :gravity
5/7
Inherent buff: Momentum
Ability - Teamup: Do not attack this turn to increase Mr. Tim's attack by your own for 1 turn.

By themselves they do good damage, but also have the situational ability to buff each other if the need arises.  Burr can attack through shields, and Mr. Tim has the multiple attacks if they are needed as well.  Teamwork is key with these two!

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23470#msg23470
« Reply #1 on: February 04, 2010, 05:58:01 pm »
Pretty nice cards. We always need more cards which synergize with eachother/already existent cards.
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bobcamel

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23476#msg23476
« Reply #2 on: February 04, 2010, 06:04:39 pm »
Scaredgirl will bash you for making them able to synergize only with each other.

Also, how does this work if:

-they both team up
-there are multiples?

Aside from that, Tim is an awesome attacker, dealing up to 12 damage and for just 5 and Paradox-immune and with good 5 HP, while Burk... well, comparable to a Sapphire Charger, probably.

PhantomFox

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23493#msg23493
« Reply #3 on: February 04, 2010, 06:32:21 pm »
Well, nothing is set in stone.  I can adjust the numbers around.  I came up with the costs by finding a 3/x creature cost and adding the cost of an adrenaline.  But I'll bump it up a bit if you so desire.

Both team-uping at the same time would not be advisable, as they both would be buffed, but neither would attack.  If there are multiple, well we could make it a targeted ability.

CB!

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23497#msg23497
« Reply #4 on: February 04, 2010, 06:45:39 pm »
I think they need to be renamed to Mario and Luigi... :P

PhantomFox

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23498#msg23498
« Reply #5 on: February 04, 2010, 06:52:11 pm »
Looks like SOMEONE discovered my inspiration.

I HAVE FURY!

Tea is good

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23533#msg23533
« Reply #6 on: February 04, 2010, 08:41:48 pm »
What happens if you have more than one of each card on the field? Can all the Burrs be used on all the Other ones? Like say you have 4 of one and 1 of the other, All four use the ability on the one to make him super powerful?

PhantomFox

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23555#msg23555
« Reply #7 on: February 06, 2010, 02:19:46 am »
I don't know.  What do you think should happen?  :)

Pilchard123

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg23592#msg23592
« Reply #8 on: February 06, 2010, 11:22:37 am »
I HAVE FURY!
I thought you were dead....

Offline Boingo

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg24390#msg24390
« Reply #9 on: February 08, 2010, 10:20:54 pm »
I don't know.  What do you think should happen?  :)
I don't think these cards will ever be greelighted, but who knows, right? 

I think if you have multiples in play, then you add all Mr. Tims to a single Mr. Burr--or all Mr. Burrs to a single Mr. Tim.  But the cost should be the same as it would be for enabling it for a single Chopper Bro.
Bring back Holy Cow!

PhantomFox

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg24407#msg24407
« Reply #10 on: February 08, 2010, 11:08:48 pm »
Well, now that I think about it.  These cards should work as pairs.  Each team-up should be one-to-one.  Though a massive teamup would be interesting as well.  Hmm, there are merits to both positions.

icybraker

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Re: Chopper Bros - a two card combo https://elementscommunity.org/forum/index.php?topic=2802.msg24423#msg24423
« Reply #11 on: February 09, 2010, 12:08:31 am »
Very nice cards. :D I'm just going to be a meanie and say they cost too little, though. 5 :life for a 12-damage multi-hit is waay too little, and 6 :gravity for a 5 momentum creature may just be a tad little.

 

blarg: