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Offline rageingnonsenseTopic starter

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Mermaid | Mermaid Queen https://elementscommunity.org/forum/index.php?topic=41180.msg509994#msg509994
« on: June 11, 2012, 04:37:58 am »
NAME:
Mermaid
ELEMENT:
:water
COST:
6
TYPE:
Creature
ATK|HP:
1|6
TEXT:
:life: Purify
Remove poison from target creature.
NAME:
Mermaid Queen
ELEMENT:
:water
COST:
7
TYPE:
Creature
ATK|HP:
2|6
TEXT:
:life :life: Purify
Remove poison from target creature. Creature gains +2 HP per turn.

ART:
n/a
IDEA:
Rageingnonsense
NOTES:
I thought it would be interesting to apply the purify effect to creatures. When a creature is poisoned, it is pretty much done. With a card like this, you could counter Parasites and Aflotoxin. With the upgraded version, you could cast it on Chrysoras or Forest Scorpions to make them more hardy.

The Mermaid Queen would work like the Purify card, but for creatures; the only difference being that it wouldn't stack. The un-upgraded version would only cure poison status.


SERIES:
n/a

Offline furballdn

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Re: Mermaid | Mermaid Queen https://elementscommunity.org/forum/index.php?topic=41180.msg510025#msg510025
« Reply #1 on: June 11, 2012, 05:41:20 am »
+1 summoning cost and +1 activation cost +1 upgrade just for that extra +2hp per turn and 1 atk?

Offline rageingnonsenseTopic starter

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Re: Mermaid | Mermaid Queen https://elementscommunity.org/forum/index.php?topic=41180.msg510045#msg510045
« Reply #2 on: June 11, 2012, 06:44:56 am »
+1 summoning cost and +1 activation cost +1 upgrade just for that extra +2hp per turn and 1 atk?

What if it were to stack? So for instance: I cast it once for +2hp per turn, then next round I cast again for +4hp per turn, +6hp, etc. That might make it worth the cost.

Offline Annele

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Re: Mermaid | Mermaid Queen https://elementscommunity.org/forum/index.php?topic=41180.msg510069#msg510069
« Reply #3 on: June 11, 2012, 07:28:44 am »
+1 summoning cost and +1 activation cost +1 upgrade just for that extra +2hp per turn and 1 atk?

What if it were to stack? So for instance: I cast it once for +2hp per turn, then next round I cast again for +4hp per turn, +6hp, etc. That might make it worth the cost.

Just remove the cost increases. It doesn't need to stack imo.
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Offline storyteller

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Re: Mermaid | Mermaid Queen https://elementscommunity.org/forum/index.php?topic=41180.msg510166#msg510166
« Reply #4 on: June 11, 2012, 03:37:21 pm »
cool card

remove the upgraded extra cost to activate.


also: fishboobies.

^ponder that.

 

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