It becomes inefficient after 3 uses. Seems good
Centaurtal anyone? ![Roll Eyes ::)](https://elementscommunity.org/forum/Smileys/solosmileys/rolleyes.gif)
Your point? My understanding is "hand full" would only put 1 centaur into play. Maintaining the upkeep of replaying centaurs while 1 remains on field after every turn seems worse than frogtal
My point: Maintaining the upkeep for an "immortal" frogtal army of seven 6|1 frogs that can't be killed by Rain of Fire or whatever CC (I suppose not even Fire Shield would kill them because the hit and run triggers before the 1 damage dealt by Fire Shield, or at least that is the way it looks to me) makes it better than Frogtal. Moreover, it allows Frogtal to a completely unupped meta. Its only weakness is that Nightmare hurts it way more than any other deck, because it forces its owner to take 3 damage per Centaur on the field.