i think 1 damage per 10 death is kind of much, because it easily tops the others in 3 rounds, and what of stasis? why must it onlt= work on creatures, i admit the idea fits, and stasis really has no effect on the player, but why not make it stop the player from drawing? that seems appropriate and you said something about it earlier. i could see nature's gift being overpowered with ffq and bonds, but they would probably run low on life... hmmm
good ideas anyway, i was planning on posting the death one earlier
a cool light one might be (no name here, not feeling creative)
adds +1/+1 to the target for every 10 light quanta in your possesion
cost 3, upped costs 1 with same effect
or is that too over powered, or under powered, or does it need a better name?