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Tea is good

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24350#msg24350
« Reply #12 on: February 08, 2010, 08:09:21 pm »
Whoa, I was about to write something really crushing. "If you don't have anything nice to say, don't say it." I'm Sorry.

Offline Zac33333Topic starter

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24402#msg24402
« Reply #13 on: February 08, 2010, 11:03:04 pm »
Whoa, I was about to write something really crushing. "If you don't have anything nice to say, don't say it." I'm Sorry.
Say what you want. Opinions are welcome :)

Offline Glitch

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24403#msg24403
« Reply #14 on: February 08, 2010, 11:04:24 pm »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.

bobcamel

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24425#msg24425
« Reply #15 on: February 09, 2010, 12:15:15 am »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.
So, now you can insta-kill a creature before the enemy puts it in play? Great thinking of a nerf, sah.

PuppyChow

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24440#msg24440
« Reply #16 on: February 09, 2010, 01:25:42 am »
The upgraded version IS an instant kill. In fact, it's better than an instant kill, since you're gaining a 1/1 creature with x skill too.

In effect, the upgraded version kills the target creature and then creates a 1/1 creature with the target's ability on your side.
Well i dont think of it as kill. I think of it as..Stealing :)
Just because you're stealing doesn't mean you aren't destroying. Think of a real world example:

I steal 50 bucks from a man. Can he use the money? No. Does he have the money? No. Does that 50 bucks benefit him in any way? No. Is he screwed over? Yes. Do I gain use of the 50 bucks? Yes.

I burn a man's wallet, which has 50 bucks in it. Can he use the money? No. Does he have the money? No. Does that 50 bucks benefit him in any way? No. Is he screwed over? Yes. Do I gain use of the 50 bucks? No.

In effect, stealing has the same effect as destroying. But stealing is even more OP since that 50 bucks can now help me.

Offline Glitch

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24516#msg24516
« Reply #17 on: February 09, 2010, 02:05:39 pm »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.
So, now you can insta-kill a creature before the enemy puts it in play? Great thinking of a nerf, sah.
Because you can totally choose which card you pick, and there's such great odds you'll be able to use it.

Offline Boingo

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24527#msg24527
« Reply #18 on: February 09, 2010, 03:04:49 pm »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.
So, now you can insta-kill a creature before the enemy puts it in play? Great thinking of a nerf, sah.
Because you can totally choose which card you pick, and there's such great odds you'll be able to use it.
I don't endorse the idea of plucking cards from your opponent's hand--this is like Precognition and Steal in a single card.  But if Tame did have that ability, it should be limited to creatures.  You don't tame pillars or spells or weapons, etc.
Bring back Holy Cow!

Offline Zac33333Topic starter

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24741#msg24741
« Reply #19 on: February 10, 2010, 02:45:54 am »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.
So, now you can insta-kill a creature before the enemy puts it in play? Great thinking of a nerf, sah.
Because you can totally choose which card you pick, and there's such great odds you'll be able to use it.
I don't endorse the idea of plucking cards from your opponent's hand--this is like Precognition and Steal in a single card.  But if Tame did have that ability, it should be limited to creatures.  You don't tame pillars or spells or weapons, etc.
It is limited to creatures, when did i ever mention pillars/towers/permanents?

Offline Boingo

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24905#msg24905
« Reply #20 on: February 10, 2010, 08:16:51 pm »
I like the concept, but there are some serious flaws.  The main problem is that it's an insta-kill card.  What I might do instead would be that tame puts one card from your opponents hand into yours.
So, now you can insta-kill a creature before the enemy puts it in play? Great thinking of a nerf, sah.
Because you can totally choose which card you pick, and there's such great odds you'll be able to use it.
I don't endorse the idea of plucking cards from your opponent's hand--this is like Precognition and Steal in a single card.  But if Tame did have that ability, it should be limited to creatures.  You don't tame pillars or spells or weapons, etc.
It is limited to creatures, when did i ever mention pillars/towers/permanents?
I was responding to the previous post: Because you can totally choose which card you pick, and there's such great odds you'll be able to use it.
Bring back Holy Cow!

ScytherLoL

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg24949#msg24949
« Reply #21 on: February 10, 2010, 10:55:22 pm »
Ok so we have established it is better than an instant kill is there any chance that the tame rather than copy the creature to your side and destroy on the other instead just forces the creature to attacks its owner.

ie. I Tame your Light Dragon, it then does 10 damage to you when I hit my space bar and then it is yours.

Ok when I read that I figured proably not a high ability so maybe after attacking you it is put in a time bubble for one turn.

Just an idea but it may be workable.

Thanks

Scyther

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg25000#msg25000
« Reply #22 on: February 11, 2010, 12:48:56 am »
I know everyone hates instant kills, but isn't anti-matter even WORSE than an instant kill?

PuppyChow

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Re: Card idea - Tame https://elementscommunity.org/forum/index.php?topic=2861.msg25002#msg25002
« Reply #23 on: February 11, 2010, 12:56:12 am »
I know everyone hates instant kills, but isn't anti-matter even WORSE than an instant kill?
Only if the opponent is using a dragon or something. Many decks rely on abilities, not brute strength, and antimattering an oty isn't going to get you anywhere :).

 

anything
blarg: