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Offline Zac33333Topic starter

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Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24236#msg24236
« on: February 08, 2010, 06:28:38 am »
Hey guys I made another card for you.


(http://www.screenshotdumpster.com/view/m7Gbd44767/Gods_Fist_Card)

Gods Hand/Fist works as a life builder. It may seem overpowered, but think. Its 9/10 quantum. Also, i was thinking it could be a rare card. You could use it on the enemies weak cards or on strong cards like otyugh. Not much else to say.  :-X Working on gettinga new pic.. for them both. Thanks SCYTHER ;)

ivalmian

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24238#msg24238
« Reply #1 on: February 08, 2010, 06:35:53 am »
Ok... considering that it lobotomizes  i DO NOT support it :P

this is like antimatter + heavy armour rolled into one but ridiculusly overpriced and used in conjunction (which you usually don't want)

bradjeffords

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24239#msg24239
« Reply #2 on: February 08, 2010, 06:36:15 am »
This is a nice card as well. I like the art and I hope to see many more cards in the future which would equal more different paths through victory. With this and balance, it could become a very in-depth game, with many different ways to win (or lose) a match. Keep up the work holmes. And make your card pictures bigger if you can. And i would put a text version of what it does and costs and its element type. Just for professionalism.

:death BradJeffords  :water -

Offline Zac33333Topic starter

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24240#msg24240
« Reply #3 on: February 08, 2010, 06:38:12 am »
I like it, at least as a rare :P

perhaps make it 9 for unupped and 7 for upped?
7 upped it way too cheap for something that does what? -7 attack and +7 defence?
That'd be off balance. Horribly.

bobcamel

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24272#msg24272
« Reply #4 on: February 08, 2010, 02:29:17 pm »
And what is this? Luc, if I wanted to make something useless while giving it a HP boost, I'd just Petrify.

Of course, this thing... well, it's costly, it gives a HP boost, reduces attack and lobs. A creature becomes utterly useless, for a high price...

...hey, that's not a bad card at all. I'd still rather Petrify, though.

Offline Boingo

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24281#msg24281
« Reply #5 on: February 08, 2010, 04:08:07 pm »
Would attack become negative (like antimatter) or would it simply run down to zero and no lower?  In otherwords, would a 2/3 creature become a -5/10 creature or a 0/10 creature (with bioluminescence)?
Bring back Holy Cow!

Offline Zac33333Topic starter

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24285#msg24285
« Reply #6 on: February 08, 2010, 04:33:53 pm »
In otherwords, would a 2/3 creature become a -5/10 creature or a 0/10 creature (with bioluminescence)?
It'd be -5|10.

Offline Boingo

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24291#msg24291
« Reply #7 on: February 08, 2010, 04:53:52 pm »
In otherwords, would a 2/3 creature become a -5/10 creature or a 0/10 creature (with bioluminescence)?
It'd be -5|10.
So you'd reserve this card for low attack creatures and antimatter for high attack creatures.   Or even add this to a creature that's already been antimattered--evil genius.  Not sure I approve though....
Bring back Holy Cow!

Offline Zac33333Topic starter

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24332#msg24332
« Reply #8 on: February 08, 2010, 07:18:52 pm »
In otherwords, would a 2/3 creature become a -5/10 creature or a 0/10 creature (with bioluminescence)?
It'd be -5|10.
So you'd reserve this card for low attack creatures and antimatter for high attack creatures.   Or even add this to a creature that's already been antimattered--evil genius.
Evil genius isnt quite right. Its supposed to symbolize god bringing peace maybe? Besides, im still tweaking/thinking. But i have decided it to be a rare. A REALLY rare card.
;)

Offline Boingo

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24336#msg24336
« Reply #9 on: February 08, 2010, 07:38:52 pm »
Evil genius isnt quite right. Its supposed to symbolize god bringing peace maybe?
I know what you intended.  But lest you forget:

"Hell is full of good intentions or desires."
--Saint Bernard of Clairvaux (1091-1153)
Bring back Holy Cow!

ScytherLoL

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24738#msg24738
« Reply #10 on: February 10, 2010, 02:31:11 am »
Ok so here is the first card of the set I am still having trouble with getting the fist though.

Hand of God


Hope this works for you Zac

Scyther

Offline Zac33333Topic starter

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Re: Card Idea - Gods Hand/Gods Fist https://elementscommunity.org/forum/index.php?topic=2890.msg24740#msg24740
« Reply #11 on: February 10, 2010, 02:41:17 am »
Ok... considering that it lobotomizes  i DO NOT support it :P

this is like antimatter + heavy armour rolled into one but ridiculusly overpriced and used in conjunction (which you usually don't want)
Well consider this.. its like giving a higher defence to it so that its harder for it to die, so it will last longer when it comes to giving you the hp.. and thats why its so costly and a rare ;)

 

blarg: