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headshrinker

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258061#msg258061
« Reply #12 on: January 27, 2011, 12:33:14 am »
thx wizelsnarf :Dyou are realy good man
i like "put this creature is played on your opponent's side of the feild" ,maybe we can make it shift from "opponent's feild" to "your feild".
the "black hole creature" can be played in slowly died then it die it may turn into the "white hole creature" and shift into your side of the feild.


Offline AnonymousRevival

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Re: Black Hole Creator | Black Hole Generator (0.0) https://elementscommunity.org/forum/index.php?topic=20259.msg258246#msg258246
« Reply #13 on: January 27, 2011, 08:08:10 am »
hi!i have had a same idear!
let's it pisoned when palyed,then it is die health you 10 HP~!en,for my poor english i input some chinese ... mybe some nice one can translate~


我英文很差,可能上面打错不少字了 :-[ 那让我用中文说一遍吧~
我也有过相似的想法!让这个“黑洞生物”在进入游戏的时候中毒,当它死亡的时候变成“超新星生物”回到你这边,或者在它死亡的时候直接治疗你10点生命~ :P
Roughly Translated for you - I am by no means a good Chinese speaker and I used a dictionary for words I didn't know (我说中文很不好,可是我像给你翻译。我看你写的英文,就或多或少懂了你的想法。应为我的中文很不好,我用了一本词典)

"My English is quite poor, and it seems like I made a number of mistakes in my writing. :-[ So I am going to use a bit of Chinese.

I had the same idea! A "Blackhole Creature" that enters the game poisoned, but when it dies it creates a super nova, or when it dies it gives you 10 hp"
I can teach you chinese if you want, I'm chinese in blood you know?
Ignotum venit retro vivere. :aether :light

Offline Jappert

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258256#msg258256
« Reply #14 on: January 27, 2011, 08:28:02 am »
I can teach you alot of things you never thought were possible! But let's keep this on topic.

I think for this creature to be balanced, he needs a big change. As it is now, he just drains to much quanta and has to much hp. I understand however you don't want to make it an exact copy of a devourer either.

The poll shows that everyone has a different opinion on this. :( This might be difficult.

WhitE-OuT

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258341#msg258341
« Reply #15 on: January 27, 2011, 01:44:51 pm »
Yea. But i personally think -HP is the best fix, so im probably going to go with that.

Flayne

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258460#msg258460
« Reply #16 on: January 27, 2011, 05:53:08 pm »
why don´t you make it affect both players, that way, its more effective when you have a rainbow deck and good quanta production meanwhile your opponent might have difficulties of keeping up with the absoption.

does the effect stack? (if it does, then its too OP)
but im guessing it doesn´t?

WhitE-OuT

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258765#msg258765
« Reply #17 on: January 28, 2011, 12:49:12 am »
why don´t you make it affect both players*, that way, its more effective when you have a rainbow deck** and good quanta production meanwhile your opponent might have difficulties of keeping up with the absoption.

does the effect stack?*** (if it does, then its too OP)
but im guessing it doesn´t?
*=I think that would make it not worth playing
**=It would be a lot better if you had a mono :P (only 1|2 of each quanta)
***= If by stack you mean, if 2 are out there it absorbs 2, then yes.

Offline ZephyrPhantom

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258784#msg258784
« Reply #18 on: January 28, 2011, 01:49:35 am »
why don´t you make it affect both players*, that way, its more effective when you have a rainbow deck** and good quanta production meanwhile your opponent might have difficulties of keeping up with the absoption.

does the effect stack?*** (if it does, then its too OP)
but im guessing it doesn´t?
*=I think that would make it not worth playing As a continuos anti-nova, this might be fair.
**=It would be a lot better if you had a mono :P (only 1|2 of each quanta) he meant the opponent playing rainbow
***= If by stack you mean, if 2 are out there it absorbs 2, then yes. Flayne is correct here, it's rather OP.
I still think the ability is rather strong for quanta denial, and it punishes rainbows rather harshly.

Using the values from your table:

Creature Cost = Attack + HP + Ability Threat + Bonuses
Unupped
Attack: +0
HP: +0 (1-5 HP)
Ability Threat: +6 (Can remove up to twelve quanta? That's pretty strong.  In this case I will take this scenario assuming the opponent is using several types of quanta.)
Bonuses: No.
Final Cost = 6  :gravity
Upped
Attack: +0
HP: +0 (1-5 HP)
Ability Threat: +12 (Yeah. Potential 24 quanta destruction.)
Bonuses: Upgraded gets -1
Final Cost = 11  :gravity
Suggestion:
Have the creature drain 3  :rainbow | 3  :rainbow , and lower the upped's cost to 4  :gravity .

WhitE-OuT

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Re: Black Hole Creator | Black Hole Generator (0.1) https://elementscommunity.org/forum/index.php?topic=20259.msg258786#msg258786
« Reply #19 on: January 28, 2011, 01:52:19 am »
How about 1 :rainbow per HP?

 

anything
blarg: