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Offline BloodshadowTopic starter

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Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36249#msg36249
« on: March 10, 2010, 09:35:20 pm »


Art by Alanness of DeviantArt. Original link below:
http://alanness.deviantart.com/art/Dark-Sword-52271652

Soul Eater: Weapon (6 :darkness)
Deals 5 damage per turn.
Soul Siphon (3 :darkness): Reduce the ATK of the target creature by 2. Generate a Shade.
UPGRADE
Soul Harvester: Weapon (7 :darkness)
Deals 5 damage per turn.
Soul Siphon (2 :darkness): Reduce the ATK of the target creature by 2.. Generate a Shade.

NOTE: The ability does NOT work if the target creature has an ATK of 0 or below. A Shade will NOT be generated; nothing will happen.

I feel no need to make a card for Shade, so here are its stats:

Shade: 2/0 (0 :darkness)

Shade is not available as a standalone card.
And yes, Shade is purposefully Darkness to have synergy with Nightfall. Normally a Shade quickly dissipates during the day, but under the cover of the night they gain substance and stay on the field.

Oh, and when animated, this weapon is 5/5.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline jmizzle7

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36254#msg36254
« Reply #1 on: March 10, 2010, 09:49:16 pm »
I like the subtle touch you put on the Shades, Blood. Very good synergy with Nightfall, indeed. :)

K1N5L4Y3R

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36277#msg36277
« Reply #2 on: March 10, 2010, 10:41:07 pm »
I like the concept, but the image... should be a scythe XD

EDIT: nvm scythes are better for death related weapons now that i think about it

Offline Demagog

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36288#msg36288
« Reply #3 on: March 10, 2010, 11:09:03 pm »
Dislike.

Even if it is a nice card, you need to change its element. I don't care what you pick, just not darkness. You give darkness way too much attention, and all the other elements don't like it. Better change it before you're smote eleven times :-o

PhantomFox

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36303#msg36303
« Reply #4 on: March 10, 2010, 11:40:43 pm »
Well, he IS the master of Darkness

Offline BloodshadowTopic starter

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36317#msg36317
« Reply #5 on: March 11, 2010, 12:01:16 am »
Dislike.

Even if it is a nice card, you need to change its element. I don't care what you pick, just not darkness. You give darkness way too much attention, and all the other elements don't like it. Better change it before you're smote eleven times :-o
And the rare weapon for Darkness is absolute crap. And it's a freaking dagger. As the Master of Darkness I cannot stand this, thus I've made Darkness a much more powerful weapon.
Any other reason why you don't like it? If not, congratulations, you just made yourself look like a jerk.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Reasoner

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36318#msg36318
« Reply #6 on: March 11, 2010, 12:03:37 am »
I think this weapon is overpowered, if the shade thing was taken out then i would like it i guess.

Offline BloodshadowTopic starter

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36324#msg36324
« Reply #7 on: March 11, 2010, 12:11:48 am »
It costs 3 :darkness. Very quanta-heavy. I don't think it's that overpowered, unless you use Nightfall.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

ajm6

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36330#msg36330
« Reply #8 on: March 11, 2010, 12:31:41 am »
I agree with Reasoner it has same ability as EE, but with the added bonus that you generate a shade every time you use the weapon. And with nightfall its EE on steroids as you have good creature control and you build an army. (I'm more than willing to miss out on the 2 extra damage of EE to generate a 3/0 creature every turn) You might also want to make it so it only generates a shade when an enemy is hit as its worded now it looks like I would be able to use the ability and generate a shade even if I didn't hit an enemy, I'm assuming I have to siphon their soul to create the shade.

I agree strongly that darkness needs a new weapon vampire dagger has its uses, but as a fan of Darkness can I strongly agree that a much cooler weapon is needed.

I like the general idea it just needs a bit of a nerf cause like I said same creature control as EE for the same cost when upped plus I get to create an army of darkness, the weapon just seems a little overpowered even if it does exemplify darkness.

dumdedum11

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36332#msg36332
« Reply #9 on: March 11, 2010, 12:33:07 am »
So what you're saying is that in a world where nightfall exists, you agree, this card IS overpowered?

Cool, definitely not an overpowered weapon in that case.

Delreich

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36334#msg36334
« Reply #10 on: March 11, 2010, 12:35:03 am »
It's a mono creature generator that doubles as creature control. How is that not overpowered?
Not only that, but the generated creatures are vampires?

assassim

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Re: Best Weapon Idea Contest entry - Soul Eater / Soul Harvester https://elementscommunity.org/forum/index.php?topic=3815.msg36335#msg36335
« Reply #11 on: March 11, 2010, 12:38:07 am »
I like the concept but it puts the other 3/0 creatures out of commission. Think of the poor sparks!

 

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