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Offline EmeraldTigerTopic starter

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Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044936#msg1044936
« on: February 21, 2013, 06:03:58 pm »
NAME:
Begin or End
ELEMENT:
Time
COST:
2 :time
TYPE:
Spell
ATK|HP:

TEXT:
Return target card to its owner's hand. If this card is discarded put 2 doom counters on target card.
NAME:
Begin or End
ELEMENT:
Time
COST:
1 :time
TYPE:
Spell
ATK|HP:

TEXT:
Return target card to its owner's hand. If this card is discarded put 2 doom counters on target card.

ART:

IDEA:
EmeraldTiger
NOTES:
Doom counters are what Dim shield, Cloak and a few other cards have.
SERIES:

If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OdinVanguard

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044938#msg1044938
« Reply #1 on: February 21, 2013, 06:07:53 pm »
Hmmm... I worry that having a targeted discard effect could cause problems with auto-discard mechanics.

That aside, how exactly will "Doom Counters" work?
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline EmeraldTigerTopic starter

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044943#msg1044943
« Reply #2 on: February 21, 2013, 06:32:02 pm »
Doom Counters: Are a count down to death or destruction.

I think I need to add to notes: If a card already has doom counters it cannot gain anymore this way.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OdinVanguard

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044954#msg1044954
« Reply #3 on: February 21, 2013, 06:56:47 pm »
Ah, I see. So basically you discard this card to make a target die in 2 rounds.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline EmeraldTigerTopic starter

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044967#msg1044967
« Reply #4 on: February 21, 2013, 07:31:10 pm »
yes, that is correct.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline Zaealix

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044977#msg1044977
« Reply #5 on: February 21, 2013, 07:47:54 pm »
wait, so you can use this to basically kill ANYTHING by discarding it? Or is it limited to cards on your side of the field or something?
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Offline EmeraldTigerTopic starter

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044980#msg1044980
« Reply #6 on: February 21, 2013, 07:53:52 pm »
Well yes it can kill anything, but 2 turns should be enough time to counter the effect.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OdinVanguard

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044982#msg1044982
« Reply #7 on: February 21, 2013, 07:58:43 pm »
If the effect can be countered its probably not too bad... although it would depend on how widely available the remedy(ies) are.

How would you counter the effect?

I.e. Would the doom counters be lobotomizable / purifiable / healable somehow?

Right now, the only option I see would be rewind. Thats too narrow of a counter to make a difference balance wise.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Pineapple

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044986#msg1044986
« Reply #8 on: February 21, 2013, 08:03:22 pm »
wait, so you can use this to basically kill ANYTHING by discarding it? Or is it limited to cards on your side of the field or something?

It's limited to situations where you can discard this card.

Offline EmeraldTigerTopic starter

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Re: Begin or End | Begin or End https://elementscommunity.org/forum/index.php?topic=47104.msg1044994#msg1044994
« Reply #9 on: February 21, 2013, 08:23:39 pm »
If the effect can be countered its probably not too bad... although it would depend on how widely available the remedy(ies) are.

How would you counter the effect?

I.e. Would the doom counters be lobotomizable / purifiable / healable somehow?

Right now, the only option I see would be rewind. Thats too narrow of a counter to make a difference balance wise.

yes rewind,but also mutation. Purify will reset the counter each turn not remove it. (Fountain of Youth reference). Freeze and Delay pauses the counter. That is all I can think of as a Possible interaction.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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blarg: