Repeat after me:
The computer
does not
mind being
beaten.
I have never in my life seen such a scrub mentality. I mean not only are sundials/phase shields/hourglasses some of the most easily countered cards in the game, but now you have to hit everything with a nerf hammer because...
People are abusing a garbage AI?
Are you *kidding* me?
Balance is not determined vs. AI. If so, then in starcraft, you'd consider base defense completely and utterly overpowered because the computer always all-out rushes you with mass zealots or marines or zerglings/hydralisks while you sit back and tech to whatever unit you need to mass to win the game. The computer doesn't muta bomb, it doesn't mech/scv push, and generally plays like garbage with whatever race it draws.
As for False Gods winning 50% of the time no matter how good your deck is, do you realize what kind of an absurd proposition that is?! At all?! I mean really? That no matter how good your deck is, no matter how skillfully you play it, no matter what the heck you do, that False Gods will still, because of the imbalance of them literally being two players at once (in fact a little more, considering their mark is x3, not x2, and that the mana is pooled), that you lose half the time?
Are you serious?
There's a difference between "challenging" and "frustrating".
Tell you what: when Elements actually gets a PvP scene, *then* we can discuss balance. Balance is not AI-exploitation vs. bad AI. Balance is player vs. player.
And honestly, if you wanted to nerf these defensive cards so badly...
Explosion--now costs 2 random mana.
DONE.
Now every color can pack sundial counters! See? Wasn't that so simple?