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Offline furballdn

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454140#msg454140
« Reply #12 on: January 29, 2012, 12:00:22 am »
Hmm...how is your opponent supposed to counter being permanently silenced aside from happening to have a Permanent/Creature on the field ahead of time to stop Dream Hawk? 

Do Dream Hawk's counters continue to decrease by 1 each turn regardless of its ability being used that turn?

Can Dream Bird's ability be used to counter the spell, Silence?
While I do feel permanent silence is extremely powerful, you have to take at least five turns to set it up.

Offline willng3

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454144#msg454144
« Reply #13 on: January 29, 2012, 12:05:12 am »
Hmm...how is your opponent supposed to counter being permanently silenced aside from happening to have a Permanent/Creature on the field ahead of time to stop Dream Hawk? 

Do Dream Hawk's counters continue to decrease by 1 each turn regardless of its ability being used that turn?

Can Dream Bird's ability be used to counter the spell, Silence?
While I do feel permanent silence is extremely powerful, you have to take at least five turns to set it up.
It really only takes 3.

Turn 1:  Play quanta, etc., play Dream Hawk.  Considering its effect works just like Phase Shield, one counter is removed when you end your turn.
Opponent's turn:  Free to act.
Turn 2:  Activate its effect, remove one counter.  End turn, remove another counter.
Opponent's turn:  Free to act.
Turn 3:  Activate its effect or just let the turn pass, remove the last counter.
Opponent's turn:  Silenced.
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Offline OldTrees

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454145#msg454145
« Reply #14 on: January 29, 2012, 12:06:11 am »
Hmm...how is your opponent supposed to counter being permanently silenced aside from happening to have a Permanent/Creature on the field ahead of time to stop Dream Hawk? 

Do Dream Hawk's counters continue to decrease by 1 each turn regardless of its ability being used that turn?

Can Dream Bird's ability be used to counter the spell, Silence?
While I do feel permanent silence is extremely powerful, you have to take at least five turns to set it up.
The cost/effect ratio is not the problem. The problem is the magnitude of the effect.
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Offline furballdn

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454148#msg454148
« Reply #15 on: January 29, 2012, 12:10:29 am »
What I would suggest would be to lower the number of starting counters and change the silence so it's just one turn.

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454196#msg454196
« Reply #16 on: January 29, 2012, 03:08:53 am »
The whole permanent silence seems a bit overpowered...

Offline Mathematistic

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454273#msg454273
« Reply #17 on: January 29, 2012, 06:36:19 am »
The whole permanent silence seems a bit overpowered...
Increase the cost of removing counters and make counters regenerate once it hits zero (for upped version) might do.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454275#msg454275
« Reply #18 on: January 29, 2012, 06:42:15 am »
The whole permanent silence seems a bit overpowered...
Increase the cost of removing counters and make counters regenerate once it hits zero (for upped version) might do.
So:
Pay X quanta + Y quanta per turn to defeat your opponent with 1 card?

I think that model is undesirable.
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Offline Mathematistic

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454277#msg454277
« Reply #19 on: January 29, 2012, 06:50:37 am »
The whole permanent silence seems a bit overpowered...
Increase the cost of removing counters and make counters regenerate once it hits zero (for upped version) might do.
So:
Pay X quanta + Y quanta per turn to defeat your opponent with 1 card?

I think that model is undesirable.
Alternatively, make it silence both players?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

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Re: Dream Bird | Dream Hawk https://elementscommunity.org/forum/index.php?topic=36098.msg454279#msg454279
« Reply #20 on: January 29, 2012, 06:53:06 am »
The whole permanent silence seems a bit overpowered...
Increase the cost of removing counters and make counters regenerate once it hits zero (for upped version) might do.
So:
Pay X quanta + Y quanta per turn to defeat your opponent with 1 card?

I think that model is undesirable.
Alternatively, make it silence both players?
Better, but not when it counts. Permanent silence is only a problem when the silenced player is losing, has nothing that can do to improve their situation and did not cause their silence.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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