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ftbhrygvn

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Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg63666#msg63666
« on: May 05, 2010, 03:50:23 am »
NAME:
Planet
ELEMENT:
Gravity
COST:
9
TYPE:
Creature
ATK|HP:
0|5
ABILITY:
Absorb
ART BY:
NASA
IDEA BY:
ftbhrygvn
NAME:
Massive Planet
ELEMENT:
Gravity
COST:
9
TYPE:
Creature
ATK|HP:
0|10
ABILITY:
Absorb
ART BY:
NASA
IDEA BY:
ftbhrygvn
NOTES: [/color][/b]
A redo of my old idea

Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg63909#msg63909
« Reply #1 on: May 05, 2010, 05:23:22 pm »
I like it... It just seems a little OP in the field of creature control. Does it affect immaterial cards? I'd be pretty pissed if I had a bunch of immaterial cards out that were just disappearing each turn. It seems like it would be good as a quantum control card, not a creature control card...

I suggest having the planet just gain 0/+1 every turn regardless, and having the ability just the absorption of 1 quantum per element per 10 hp of the planet, then dying. Just my thoughts.

Lordpants

  • Guest
Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg64009#msg64009
« Reply #2 on: May 05, 2010, 08:03:42 pm »
I would assume it doesn't destroy immortal creatures, but its just as decent as an Oty with a little different ability, I like the ability where it basically explodes when theres nothing left. Good idea, Thumbs up, Might wans to make the upgraded one cost 10 :gravity

ftbhrygvn

  • Guest
Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg64756#msg64756
« Reply #3 on: May 07, 2010, 03:48:57 am »
Maybe this:
Active skill: Kill target and +0/+1
Passive skill: Absorb HP/10 quanta for each element when killed

Lordpants

  • Guest
Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg64907#msg64907
« Reply #4 on: May 07, 2010, 02:43:48 pm »
That could be even more interesting, It would make people think twice before killing it, the only issue I see there is, how do you kill something that strong after its been out for a while, I think its better in your first description because when there were no creatures left it destroyed itself automatically where as in the 2nd description it would need to be killed by you or your opponent which is a lot harder with its HP

Scaredgirl

  • Guest
Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg64991#msg64991
« Reply #5 on: May 07, 2010, 05:40:00 pm »
Hm.. isn't ti a bit strange that we have a freaking Planet with same HP as this guy:


And don't get me started on Otyugh eating planets. :)

Lordpants

  • Guest
Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg65192#msg65192
« Reply #6 on: May 08, 2010, 02:34:24 am »
Otyugh's have big appetites? lol, I don't know maybe the Hp should be tweaked but not sure how to make it so it won't be overpowered

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Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg65401#msg65401
« Reply #7 on: May 08, 2010, 05:14:43 pm »
Hm.. isn't ti a bit strange that we have a freaking Planet with same HP as this guy:


And don't get me started on Otyugh eating planets. :)
That's because Planet will never be a creature!

It can obviously work as an permanent, so why make it as a creature?
TIME is around us. It flows silently, trying to take everything away from us.
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Lordpants

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Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg65998#msg65998
« Reply #8 on: May 09, 2010, 06:30:29 pm »
Possibly but the entire working of the card would have to moved around, totally plausible in the sense of a permanent, although the idea of an Oty eating a planet then looking at him stuffed would be a hilarious image.

Kael Hate

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Re: Planet | Massive Planet https://elementscommunity.org/forum/index.php?topic=6205.msg68148#msg68148
« Reply #9 on: May 13, 2010, 03:58:16 pm »
CURATOR COMMENT
- If you want this to move on to the crucible, the Full Card text needs to be listed in the Ability section.

 

blarg: